ZeniMax Online Studios, the ZeniMax Media subsidiary behind Elder Scrolls Online, has taken taken to Twitter to announce dozens of job openings in the company for aspiring artists, engineers, designers and more. The developers encouraged followers to visit their website to peruse the various positions available for the hit MMO set in the sprawling land of Tamriel along with "multiple unannounced projects."

The jobs available form quite the collection, ranging from artists and animators to producers, designers and various flavors of engineer. It seems the hiring flurry for new projects hasn't slowed down since October, when ZeniMax Online Studios announced it was working on a new AAA title, although with such a wide variety of job openings on the list it's still difficult to get a sense of what that new title, or any of the other projects ZeniMax alluded to, might look like. Several of the jobs available are for positions on the Elder Scrolls Online team as well, including combat designer, monetization designer, and senior writer.

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ZeniMax Online Studios isn't the only place currently hiring, though at 50 job openings it does appear to have the most positions available at the moment. Other studios under the ZeniMax umbrella, including Bethesda, Arkane and id Software, all have job opportunities for programmers, QA managers and more listed on the site, suggesting big plans for the various teams following ZeniMax's $7.5 billion purchase by Microsoft last year.

Whether these plans will result in a glut of Microsoft-exclusive titles for Xbox Game Pass from these well-known studios remains to be seen, but some fans are apprehensive. With a laundry list of Xbox exclusives already confirmed for this year, many Elder ScrollsDoom and Fallout aficionados are anxiously waiting to see what the eventual results of the ZeniMax acquisition will be. Xbox Game Pass is proving immensely popular with users, but Microsoft will likely feel a pressure to keep providing new and possibly exclusive titles on the service, lest they start seeing diminishing returns.

Microsoft has confirmed, however, that it will honor any exclusivity deals made by the companies before the acquisition, including Bethesda's Deathloop and Ghostwire: Tokyo, which will be exclusive to the PlayStation 5 for 12 months following their release later this year. Elsewhere, Microsoft's Head of Cloud Gaming James Gwertzman recently told GameRant that he, at least, didn't feel that exclusivity was "the answer," so the possibility remains that the prevailing winds may be changing.

In the meantime, though, while Microsoft is busy stacking and restacking its new subsidiaries, fans of ZeniMax's numerous franchises with a proclivity for programming, game design, or a host of other skills should turn to their website and see if anything is a good fit for them. Perhaps they might help to shape the next big thing to come out of one of gaming's most storied and successful companies.

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