Nintendo officially announces that the DLC for its forthcoming open world adventure, The Legend of Zelda: Breath of the Wild, is still “in development” at the moment.

Several days ago, Nintendo revealed that it has plans to offer a season pass for The Legend of Zelda: Breath of the Wild, which will grant fans access to two different expansions that are set to be released over the course of 2017. Now, the Big N has officially announced that the aforementioned DLC for The Legend of Zelda: Breath of the Wild is still “in development,” which means that the first portion of expansion content that was originally slated to come out on day one of the game’s launch – that is, items such as three bonus chests in the game’s Grand Plateau area – could be pushed back by a little bit.

As seen in the lengthy video below, this news comes from an interview on an episode of IGN’s Nintendo Voice Chat with Marketing Manager of Nintendo of America Bill Trinen, in which the Big N employee provides a few details regarding the DLC for The Legend of Zelda: Breath of the Wild. In addition to Trinen’s explanation behind Nintendo’s decision to create season pass content for Breath of the Wild, the company’s Marketing Manager in America also discussed how “tough” it was to even announce.

As Trinen put it during the interview, Nintendo would have been wasting an opportunity to give fans more content for The Legend of Zelda: Breath of the Wild if the company simply released the game with no post-launch DLC to speak of after its release. More specifically, he said “it would be a waste to just make one game and have that be it,” and said that since it’s still “in development,” it won’t be available on the “day or the week after” Breath of the Wild comes out. However, the Marketing Manager of Nintendo of America didn’t confirm exactly when fans should expect the content to release.

Despite this, fans at least have a general idea as to when The Legend of Zelda: Breath of the Wild‘s two major expansions come out, with summer 2017 including a new Cave of Trials challenge, a new hard mode, as well as a new feature for the in-game map. Following its release, the second DLC pack is set to arrive closer to Christmas 2017, and it’s going to introduce a brand new dungeon with an accompanying storyline. Interestingly enough, Nintendo has declared that both the Switch and Wii U version of the game will receive the season pass content, but neither pack can be purchased separately.

Taking all of this into consideration, it will be interesting to see how fans end up responding to the contents of The Legend of Zelda: Breath of the Wild‘s DLC packs, especially after many gaming communities were none too pleased to learn about the title getting post-launch expansions when considering how Nintendo previously put out prior entries in-full with no add-ons. So, while $20 doesn’t seem like too much money to spend when compared to other season passes of this generation – Battlefield 1‘s premium pass, for instance, costs $50 – buying DLC for Breath of the Wild might be a bridge too far for some Zelda fans.

The Legend of Zelda: Breath of the Wild is set to release on March 3, 2017 for the Nintendo Switch and Wii U.