It’s no secret at this point that The Legend of Zelda: Breath of the Wild is one of the most well-received games ever released. Nintendo’s latest blockbuster has wowed fans and critics alike, amassing the most perfect scores of any video game ever released. That’s quite an accomplishment, and given the high praise, it’s hard to imagine a way that the finished game could get any better. According to Eiji Aonuma (the director of the The Legend of Zelda franchise), however, playing in front of friends and/or family does just that.
Aonuma made this proclamation amidst the release a recent Nintendo-made, documentary-styled series that highlights various aspects of Breath of the Wild‘s design – albeit in the form of a fourth “bonus session” that fans weren’t aware was en route. Set up as a roundtable in order to best capture the opinions of several key members of the development staff, Aonuma points out the appeal of playing in front of other people in the closing moments of the video.
“We’ve shown the world of The Legend of Zelda: Breath of the Wild to you in various ways, such as at demo events,” stated Aonuma. “However, though there will certainly be players who play the game by themselves, interestingly enough, if you get together with your friends to play I think that you will find that it is hard to sit and watch quietly. I suppose that playing The Legend of Zelda games alone could actually be considered another one of the conventions of the series, so people enjoying this game together with friends is a new experience for the series.”
Aonuma went on, “I think we’ve made a game where it’s really fun to give each other advice and speculate about going to different places and trying different things. I myself am planning to play the game with my children. With the Nintendo Switch version, you can take the game out of the house and play it by yourself, but I hope players then return home and get together to explore this vast world on the big screen with their whole family.”
It’s important to note that the director isn’t saying that the game isn’t enjoyable for solo players, but simply that sharing in the experience with others opens it up to suggestions from those nearby. Given that there are ample ways of going about conflict or solving puzzles, this statement from Aonuma makes a lot of sense. Of course, those looking to simply get lost in Hyrule on their own can do just that as well, as one Game Rant author recently utilized the game to cope with the passing of his dog.
The Legend of Zelda: Breath of the Wild is currently available for Nintendo Switch and Wii U.