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Xbox Boss Has Played First Project Scarlett Console Games

phil spencer destiny 2 weapon

This week, Bungie CEO Pete Parsons and Xbox Head Phil Spencer teamed up for another Bungie Bounty in Destiny 2. However, instead of the target being to beat Parsons and Spencer in Crucible like past bounties, this time the goal was just to join them during a Heroic Strike.

The first Destiny 2 Bungie Bounty of Year 3 was made possible thanks to Cross Save, which was activated a few weeks ago. It was also somewhat of a reunion for the two, following Bungie’s split off from Microsoft and the Halo franchise.

RELATED: What to Expect from Project Scarlett Games

During the Bungie Bounty stream, Spencer talked at length about his love for Destiny and Destiny 2. It’s been well documented that Destiny is one of Spencer’s favorite games and that he has logged hundreds of hours in the franchise. But arguably the most interesting tidbit that Spencer revealed is that he has played the first Project Scarlett games.

Of course, Phil Spencer couldn’t say more about his experience with Project Scarlett outside of the fact he has played some games on the next generation Xbox console. At this point, the only confirmed Project Scarlett game is Halo: Infinite, but it is assumed that Microsoft has plenty of first-party titles in development for the console. The whole point of acquiring developers like Double Fine was to ensure that Project Scarlett comes out of the gate with a lineup that makes it worth buying.

One of the positives to take from the comment from Spencer is that Project Scarlett is moving along and is now in a place where Xbox team members can play games on it. If Microsoft is to meet its holiday 2020 release date for Project Scarlett then there is going to need to be rigorous testing done on the console, and one of the perks of being Phil Spencer is participating in those tests.

In all reality, the fact that Phil Spencer has played Project Scarlett games is intriguing and unsurprising. For Xbox fans, it brings them that much closer to seeing and eventually playing games on the console, but for gamers, it’s simply part of the process. Spencer, like any head of a major game studio, gets to see products ahead of time, the only difference is he projects this idea of himself as a gamer more than most. It’s why he was willing to participate in the Destiny 2 Bungie Bounty.

Source: Bungie

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