While the quality of the superhero genre continues to improve, not every superhero video game has been good. Here’s our list of top 10 worst superhero video games.
Thanks to the recent success of both Marvel and DC Comics, superheroes continue to grow in popularity across all forms of entertainment. From movies and television shows, to mobile and console video games, it seems the industry is only expanding. But it’s good to remember that superhero video games have been around a while, and not all of them experienced the same success as today’s titles.
As we look back through the last couple of decades, there are a handful of superhero games that stand out among the rest as not only some of the worst superhero titles ever, but some of the worst games entirely. These are games that experienced such awful bugs, gameplay mechanics, or other issues that they cast a dark shadow on both the superhero and video game industries.
While the superhero genre continues to improve, sometimes it’s fun to go back and remember just how far we’ve come. Here are Game Rant’s top 10 worst superhero video games.
With 2004’s Catwoman movie bombing horribly in theaters, garnering a measly nine percent on Rotten Tomatoes, it comes as no surprise that the video game that launched alongside it is also terrible. Catwoman is riddled with bugs and glitches that constantly frustrate gamers to no end, and the graphics look like they came from the early days of the original PlayStation.
However, those failings don’t even come close to the game’s serious camera problem. For some reason, Electronic Arts thought it was a good idea to stick with a fixed camera throughout the game, making it impossible for gamers to control their angle of view. This oversight keeps players from easily progressing through levels, as it’s often hard to tell where to go or what to do with the camera stuck facing a certain way.
The Incredible Hulk: The Pantheon Saga
It seems like a game built around the Incredible Hulk would have little trouble offering a smooth, fun gameplay experience, even in the days of the PS1. But that is not the case with The Incredible Hulk: The Pantheon Saga. The result of all that time spent in development was a game that felt incomplete, like the developers forgot about the title and only remembered the night before it was due.
The story is worthless and the gameplay is comical, with the Hulk’s actions sometimes not registering properly or missing their mark. Additionally, the sound quality is atrocious, with audio clips that sound like they were re-recorded from an old tape player.
Spider-Man and Venom: Maximum Carnage
There are some situations where playing a game is an almost painful experience. Spider-Man and Venom: Maximum Carnage is a prime example. While a seemingly fantastic idea, with a character desperately in need of a video game, the execution is frustrating to the point that there’s little doubt many Super Nintendo controllers were thrown while this game was played.
From the shoddy graphics to the boring gameplay, Maximum Carnage doesn’t offer anything worth experiencing. Add to that the frustrating control system, where players were forced to press buttons at the exact right moment or risk missing a simple punch on a bad guy, and the end result is a game that fails to live up to the comic it’s based on. Instead, this is one more reminder that good ideas don’t always translate well into great video games.
The Uncanny X-Men
While the NES is the home to many of the world’s best games, including the Super Mario Bros. series and The Legend of Zelda, it was also a console riddled with numerous low-quality titles, including a few that found their way to this list. The Uncanny X-Men was one such game.
The Uncanny X-Men feels very much like a shooter, and seems to even be built on the premise that players should use projectiles as weapons. So playing as Wolverine, one of the most popular characters in the comic world even when the game released, is a pointless venture in frustration. Even when players got close enough to attack an enemy, they are rarely able to do so because of the game’s faulty mechanics. In the end, players are forced to use only a couple characters, and spend the entire time using the same fighting methods to move through the levels. It doesn’t take long for the frustration and boredom to drive players away from the game.
After the success of NES platformers like Super Mario Bros. and Metroid, someone thought it would be a great idea to add Marvel’s Wolverine to the mix. Sadly, the final product is one that offers little to players beyond frustrating controls and levels that are comically difficult.
When it comes to most platforming classics, players have a chance against the enemies thanks to the variety of gameplay mechanics available. Mario can jump and pick up shells to throw at enemies, while Samus has a weapon she can use to take down bad guys. Wolverine, however, is stuck using his claws to defeat his enemies, who rarely give the X-Man a chance to get close enough for a single swipe. In the end, NES gamers should avoid Wolverine and stick with the tried and true platformers of the era.