Microsoft Apologizes for ‘The Witcher 3: Wild Hunt’ Trailer Mishap

By | 2 years ago 

The Witcher 3 Geralt Night

After a number of delays since it’s announcement over two years ago, The Witcher 3: Wild Hunt is finally approaching it’s release date next month.  With the game having recently gone gold, news and gameplay details begun to trickle out more and more over these past few weeks to get fans excited for Geralt’s last adventure.

A brand new trailer was recently released on the Xbox YouTube channel showcasing more of the gorgeous open-world title. Instead of focusing on the material inside of the trailer, a fair bit of controversy has surfaced regarding just what platform the footage was actually captured on.

With the video appearing on the official Xbox YouTube Channel, fans naturally assumed the video represented gameplay from the upcoming Xbox One version of the game. As reported by Kotaku, the footage used in the trailer is actually from the PC version of the game, not the Xbox One version, even though the Xbox logo appears on the trailer. Red flags were raised when it was discovered that the trailer was running at 60fps/1080p resolution which is impossible for the Xbox One version of The Witcher 3: Wild Hunt as the game is locked at 900p/30fps.

Even though the footage was never specifically stated to be from the Xbox version, Microsoft has since come out to apologize for the confusion and even added a “captured on a PC” disclaimer. A representative also reached out to Gamespot to further clarify:

“This morning we posted a new trailer for The Witcher 3: Wild Hunt to our YouTube channels featuring footage provided by CD Projekt Red that was captured from the PC version of the game and may not be reflective of final Xbox One gameplay.”

“This was in no way intended to misrepresent the title on Xbox One. We have updated the description of the asset to make clear the source and platform of this footage. We apologize for any confusion and look forward to the game arriving on both Xbox One and PC on May 19, 2015.”

Even with it’s high system requirements on PC, The Witcher 3: Wild Hunt promises to be a visually stunning game no matter which platform it’s played on. Developer CD Project RED has a great track record in this regard, even bringing the technically demanding Witcher 2: Assassins of Kings over to the Xbox 360 in 2012, a system which was running older hardware from about five years prior. Still, even though PC titles can take advantage of better and more powerful hardware as compared to consoles, CD Projekt RED has come out and said resolution differences won’t be ‘meaningful’.

Frames per second and resolution details have seemingly been at the forefront of discussion in this console generation as upcoming games are commonly compared between platforms. This type of information has gotten so big that developers and publishers now feel compelled to reveal this information prior to release often causing controversy if there is a disparity between platforms. Assassin’s Creed Unity caused quite a stir when it was announced that the frame rate and resolution would be locked on purpose to prevent any sort of discussion over platform performance differences.

What’s your take on this controversy? Let us know below in the comments.

The Witcher 3: Wild Hunt is scheduled for release on May 19, 2015 for PC, PS4 and Xbox One.

Source: Kotaku