‘The Witcher 3’ Patch Will Fix Small Text Issues & More

By | 1 year ago 

These days games rarely come out without any gameplay or performance issues, and that trend will likely continue as games become larger and more ambitious. It’s certainly not ideal, and some issues players may face could ruin their experiences, but developers have done quite well recently when it comes to acknowledging and addressing those problems.

Take CD Projeckt RED and this week’s newest release, The Witcher 3: Wild Hunt. Across all three of its platforms – PC, PS4, and Xbox One – the game’s performance and visuals have been the biggest (or most talked about) problems, though they haven’t taken away from its strengths and overall praise. Admittedly, the patch for the Xbox One version ended up causing more trouble, and added more fuel to the fire, but future updates will hopefully straighten that out once and for all.

Unfortunately, how The Witcher 3 runs hasn’t been the only negative thing people have brought up to CD Projekt Red, as many have also reported the size of the in-game text to be too small, and sometimes unreadable. Seeing as how players will end up looting, buying, and reading thousands of items, being unable to read any of the descriptions or flavor text could definitely lessen one’s enjoyment.

One NeoGAF member provided a screenshot demonstrating the small text (see below), but it should be noted that people playing close to their TV/monitor probably haven’t noticed the small text

The Witcher 3 Item Font Size Screenshot

Some have used the PS4’s zoom-in feature as a temporary solution, but it’s far from ideal. Those that have suffered the most while dealing with the font size shouldn’t have to wait too long for a fix, however, as CD Projekt RED community lead Marcin Momot explained on Twitter that such a thing is on the way. That said, an ETA was not given, but lets hope it’s sooner, rather than later.

Meanwhile, the PC version of The Witcher 3 got a decent sized update of its own today. As detailed on CD Projekt RED’s website, Patch 1.03 “introduces a range of stability and performances enhancements, as well as allows users to take advantage of some additional graphics settings.”

A few of the non-performance related fixes include:

  • Blood particles will now properly appear after killing enemies on the water
  • Corrects a bug where player was able to shoot bolts at friendly NPCs
  • Improves menu handling
  • Corrects an issue with Stamina regeneration while sprinting
  • Fixes a cursor lock issue that sometimes occurred when scrolling the map
  • Generally improves world map focus
  • Improves input responsiveness when using keyboard
  • Corrects some missing translations in the UI
  • Corrects an issue in dialogue selections

Patch 1.03 is also set to come to the Xbox One and PS4 platforms, but like the aforementioned patch that will tackle the font size, it’s unknown when that will be. There’s always the chance that they’ll both arrive around the same time, or possibly be rolled into one.

How’s The Witcher 3: Wild Hunt been treating you since its release? Any concerns or issues with the game that haven’t been mentioned yet?

Source: CD Projekt RED, NeoGAF (1), (2)