While gamers certainly know a lot more now about Nintendo’s next console — the Wii U — than they did last week, a lot of unanswered questions remain. And while some questions might have answers now, those answers might change between now and the Wii U’s eventual 2012 release.
While EA mentioned things like players having their own screen to call plays in games like Madden, and the idea of each gamer having his or her own screen for first-person shooters was teased, all of the tech demos Nintendo actually showed during E3 utilized only one Wii U controller per game. Even in the New Super Mario Bros. Mii demo, a demo that was playable with four players, if more than one player was going to play the game, they would need to use Wii Remotes. If more than one player was playing Super Mario Bros. Mii, then the new Wii U Controller could not be used.
When we asked our friendly Nintendo PR representative about this, she replied that while many things were not finalized yet, currently it is only one Wii U controller per system. Now, what exactly she meant by this could be open to interpretation. When we pressed her on the issue for clarification, all we really got back was a more general answer about how things were not finalized with much of the system.
Was her comment about only one Wii U controller per system something she maybe was not supposed to say, or was it just something about Nintendo’s focus on the tech demos they were currently showing at E3 only utilizing one Wii U controller per system? It is hard to know the answer at this point and again, just because something is one way now does not necessarily mean it will be that way when the console eventually launches.
But while the Wii U will deliver HD graphics and certainly be more powerful than the Wii, will it be powerful enough to produce HD graphics on a TV and then also detailed graphics on two, three, or four Wii U controllers at the same time, too? That could potentially take a lot of processing power to pull off, so in that respect perhaps only one Wii U controller per system makes sense. Then again, it would seem like limiting the Wii U to just one new controller per console would limit a lot of the console’s appeal, and limit the creative ways developers could potentially use the system.
Hopefully with the initial news of Wii U now out and getting into the general consciousness, Nintendo can start with the process of getting the details and specs of the system out in the open, too. Maybe Nintendo is still trying to figure out exactly what the specs will be? Perhaps they are still working out issues like multiple Wii U controllers and how best to utilize the new hardware? Only time will tell.
What do you think? Do you think the Wii U will be able to support driving graphics to a TV and multiple Wii U controllers at the same time? Let us know your thoughts in the comments below.
Update: in an interview with news.com.au, Shigeru Miyamoto disclosed that, at present, the Wii U does indeed support only one Wii U controller.
“Our basic premise is that you can use one with a system. If we got to an idea of having multiple (controllers) it might be just more convenient for people to use their Nintendo 3DS and have a way to connect that.”
“That being said, we are doing research about if someone brings their controller to their friends house and they want to play together on Wii U to whether or not something like that would be possible.”