Fire Emblem: Three Houses, the latest entry in the Fire Emblem tactical strategy series, took a unique approach to storytelling by offering four routes to choose from and further dividing the routes into two parts, the first taking place while the characters were enrolled at Garreg Mach Officer's Academy and the second occurring five years later. With the reveal that musou-style spinoff title Fire Emblem Warriors: Three Hopes would feature brand-new redesigns for the student characters, fans wondered how the Academy story and time skip would be handled. A free demo for Fire Emblem Warriors: Three Hopes, released on June 8, 2022, quickly addressed this question

To the surprise of fans, the Academy section of the story takes only three chapters to complete, with the two-year time skip occurring between Chapter 3 and Chapter 4. Because of the political and military issues occurring throughout the country of Fodlan, Archbishop Rhea, leader of the Church of Seiros, shuts down the Officer's Academy after the students have been enrolled for only a month or two. From there, the Scarlet Blaze, Azure Gleam, and Golden Wildfire routes take place separately in the Adrestian Empire, Holy Kingdom of Faerghus, and Leicester Alliance respectively. Although unexpected, this was ultimately a good choice for Three Hopes to make for a number of reasons.

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Addresses Concerns of Repetition

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Although Fire Emblem: Three Houses received a number of positive reviews, fans and reviewers alike criticized the repetitive nature of the chapters set at Garreg Mach. While choosing one of the titular three houses allows players to interact and bond with a different group of characters, each of the pre-time skip chapters ultimately ends with the same mission regardless of which route is chosen. Players who wish to experience all the post-time skip stories, which do differ radically from each other, are forced to complete the same set of battles and sit through endless nearly-identical cutscenes before the routes diverge in any meaningful way. As a result, Fire Emblem: Three Houses is considered one of the longest Nintendo Switch games, and this is not always treated as a positive.

By eliminating Garreg Mach almost entirely, Fire Emblem Warriors: Three Hopes breaks the repetitive cycle. Players choose between one of the three branching routes after Chapter 1, and, although Chapter 2 involves an Academy-based mission that is similar on all routes, the three paths diverge drastically as early as Chapter 3. This allows each route to truly feel unique, rather than simply retreading the same ground over and over.

Streamlines Flow of Chapters

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Fire Emblem: Three Houses also received criticism for how much time each chapter took to complete. A single chapter represented an entire month, with the player having exploration days to perform tasks around Garreg Mach Monastery, battle days when they could train or complete Paralogue side quests, and class days when they could instruct their students and have them perform various chores. Fire Emblem Warriors: Three Hopes changes this pattern by consolidating everything into a Base Camp, where players can cook, train, do chores, have tea with their students, and deploy for battle.

The switch from the Officer's Academy to a base camp significantly shrunk the area players have to explore between battles, addressing the issue of Garreg Mach sometimes feeling 'empty' with little to encounter besides seemingly endless tasks. Class instruction was replaced with the much shorter training periods, in which playable characters can spar with one another to gain class experience and support points simultaneously. Some more time-consuming tasks, such as fishing and gardening, were removed entirely, allowing players to focus on a smaller number of activities - cooking, doing chores, and having tea with other characters - and not become overwhelmed.

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Explores the Three Regions More Deeply

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Despite Fodlan being a large country divided into many lands and territories, players in Fire Emblem: Three Houses actually got to explore very little of the lands surrounding the Officer's Academy. Because of the need to return to the monastery each month, missions often did not send players very far afield, and large parts of the Adrestian Empire, Holy Kingdom of Faerghus, and Leicester Alliance went unexplored. Fire Emblem Warriors: Three Hopes addresses this by having the members of each house return to their home territory in Chapter 3 of the game, allowing for the introduction of new locations and characters to flesh out each region.

Although Chapters 3 and 4 primarily stuck to familiar locations, such as the Imperial capital Enbarr or the secure fortress Fodlan's Locket, the demo alone introduced several new characters such as nobles and military commanders who contributed to the player's understanding of the political situation in Fodlan. The Golden Wildfire route in particular dealt with invading forces from the neighboring country of Almyra, which was largely ignored in Three Houses to the disappointment of many fans.

While fans will have to wait another few weeks to play the full version of Fire Emblem Warriors: Three Hopes, the demo already promises major changes such as the elimination of the Academy setting and the inclusion of new playable characters like Monica von Ochs. Hopefully, the full version will feature even more choices that successfully address fan criticism regarding the original game.

Fire Emblem Warriors: Three Hopes will release on June 24, 2022 for the Nintendo Switch.

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