Ubisoft is following in the silent footsteps of their Assassin’s Creed and Splinter Cell franchises with Watch Dogs, their highly anticipated mulitplatform new IP releasing this holiday season. Watch Dogs is built within an open world environment that gives players the option to play the game however they choose – but much like the aforementioned Ubisoft titles – it encourages the use of stealth tactics and gameplay.
Watch Dogs will take a variety of ideas such as stealing cars, terminating enemies, and hacking equipment, and put its own innovative twist on them. This innovation will separate it from open world franchises like chief competitor Grand Theft Auto V, which shares similar qualities with Watch Dogs in its openness, environments and car-play.
An intriguing difference between Watch Dogs and Rockstar’s blockbuster franchise, for example, is that main character, Aiden Pearce, is able to hack and control most electronic devices in an alternate version of Chicago. Let’s not forget about the complex multiplayer system that further utilizes the single-player campaign, and could revolutionize online play as we know it.
Trailers for Watch Dogs have shown insight into how the game will play, and these trailers have displayed some interesting gameplay elements that make it one of our most anticipated holiday releases. Polygon recently had a few words with Senior Director on Watch Dogs, Dominic Guay – who we interviewed earlier this summer – and he explained just how important stealth tactics can be in beating the game.
“About 95 percent of missions you can completely stealth through, or flee or chase without having to shoot. So it’s really player choice-driven. There are a very few, very limited amount of missions that will force you to kill people.”
The team behind Watch Dogs is appealing to the those who could do without relying on excessive gun use and killing to complete missions. Watch Dogs is setting itself apart from its competitors this holiday season by toning down the need for violence. Ubisoft Montreal is giving players the option to use problem solving techniques and covert tactics instead of forcing them to use weapons as a means to an end.
What are your opinions about the presence of stealth in video games? Would you prefer a run-and-gun style game? Is Watch Dogs a title that has you interested?
Watch Dogs releases on PC, PlayStation 3, Wii U, and Xbox 360 on November 19, 2013; PlayStation 4 on November 15, 2013; Xbox One on November 22, 2013.