Before its unexpected delay, Ubisoft’s Watch Dogs was poised to be be one of the best-rated and highest-selling games during the next-gen launch window. Now that gamers are over the initial disappoint surrounding the delay and we are drawing closer to the rescheduled spring release of the open-world hacker vigilante game, excitement is starting to build once again.
Although there isn’t an official release date for Watch Dogs yet, that doesn’t mean future players are any less interested in what the developers have planned for post-launch DLC packs.
One of the game’s developers, Dominic Guay, spoke to Total Xbox about future plans for add-on content.
“One thing we’re also exploring is how we could, in the next month after shipping the game, create more gameplay within it, because it’s a rich city and we have a lot of ideas for fun things we could be doing in it that we don’t necessarily have in our scope right now, so we’ll be exploring different kinds of gameplay that we could also push within that gameworld following the release.”
Bear in mind that the interview was conducted before Watch Dogs’ initial delay. It’s possible that some of the stories that the team had planned to flesh out and explore in DLC may now be included in the game’s main campaign, but there’s no doubt that there will still be plenty of other stories to mine for add-on content.
Of course it’s no surprise that a game that has produced as much hype as Watch Dogs plans to cash in on the DLC market. The more interesting part of the interview came when Guay started discussing the possibility of bite-sized chunks of DLC for the game, rather than the traditional method of one big, heavily promoted pack. Microtransactions?
When asked about the impending thoughts on the ‘death’ of traditional DLC, Guay agreed that a new era is on the way and he says that Watch Dogs is prepared.
“Well, I’m pretty sure we’re moving towards there – I’m not sure if we’re just ready yet, but we’re definitely going there and the way that we built our technology is so that Watch Dogs is able to move to that model in a sense.”
Although Guay didn’t rule out the possibility of a traditional DLC pack, he did seem much more focused on the bite-sized method of add-on content. He confirmed that the team is looking at ways to provide DLC packs that can provide a full evening of fun, rather than an additional mission that would require a full week to complete. Hopefully, the microtransactions that the Watch Dogs team have in mind are reasonably-priced and don’t cause the same kind of outrage and controversy amongst fans that the Forza 5 DLC did.
It seems very likely that at least the first few rounds of add-on content will be story-driven and continue to flesh out the lore of game, similar to Ubisoft’s plan of attack with the Assassin’s Creed DLC packs.
Do you prefer cheaper, small chunks of content for DLC or more expensive, large additions to games? Sound off in the comments.
Watch Dogs will be available for PC, PS3, PS4, Xbox 360 and Xbox One in spring 2014.
Follow Denny on Twitter @The_DFC.
Source: Total Xbox