Video games are one of the largest creative mediums on the planet with thousands of games releasing every year. From small indie developers to large AAA studios, there are plenty of games that push the boundaries of technology and creativity. Unfortunately, some games push for more negative features or themes.

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Controversy is bound to occur with any expressive medium, but some games take this to a new level. Some games push violence to the point of obtaining an Adults Only rating while others use video games as a platform to express controversial opinions. Whether its a small indie game or from a major studio, here are 10 controversial video games that would never have been made in 2020.

10 Daikatana (2000)

Daikatana

John Romero's Daikatana was itself not a controversial game. In fact, the actual content was generally regarded as a generic disappointment. Rather, the game's advertising campaign was so abrasive that it drew the ire of everyone.

One of the campaign's most notorious moments was the slogan "John Romero's About To Make You His B****" that was printed on gaming magazines and posters plastered in game stores. On top of the game's multiple delays, Daikatana was a resounding failure that is mostly remembered for its crass promotional campaign. A marketing campaign for such a lackluster game would simply not fly today.

9 Too Human (2008)

Too Human

Similar to Daikatana, Too Human is a game that saw controversy divorced of the actual content. While the game itself was mediocre and dated at best, it was Silicon Knights stealing code from Unreal Engine 3 that would be the final nail in this proposed trilogy.

During Too Human's 10-year development cycle, Silicon Knights would sign a contract with Epic Games to gain rights to Unreal Engine 3 for their projects. In a shocking turn of events, Silicon sued Epic Games due to a "breach of contract" and providing an incomplete engine. Epic Games then countersued, stating Silicon Knights was stealing Unreal Engine 3 code for their own engine. Epic won and forced Silicon Knights to destroy all copies of Too Human. Engine exclusivity was able to get Too Human out the door, yet this practice is rather rare today.

8 Call Of Juarez: The Cartel (2011)

Making a video game about a modern-day cartel in a predominantly Wild West franchise was Call of Juarez: The Cartel's first mistake. This game immediately gave Call of Juarez fans a strange first impression, but it gets worse from there.

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Call of Juarez: The Cartel has been heavily criticized for its inaccurate and offensive depictions of the Mexican drug cartels and human trafficking operations. One of the game's most notorious achievements is "Bad Guy," where players need to kill 40 enemies during the "Gang Bang" mission that contains nothing but African American enemies. Needless to say, critics remarked that this title's unabashed racism was shameful and Ubisoft should have never published it. Call of Juarez: The Cartel has since been pulled from most digital storefronts and helped kill the franchise.

7 Hatred (2015)

Hatred is an isometric twin-stick shooter that garnered much attention for its controversial themes. Most notably, the player takes the role of a suicidal mass shooter who wants to murder as many people as possible before dying. Destructive Creations, the developers behind Hatred, stated their creative intent was to contrast the push towards politically correct and colorful video games that were becoming the norm.

Regardless of the game's success, its themes of murder/suicide acts and violence have resulted in this game obtaining an Adults Only rating—a rating only 29 games have ever received.

6 Manhunt 2 (2007)

Manhunt 2 Encounter rockstar

Yet another Adults Only game, Manhunt 2 took the gory stealth kills of the first game and focused on making executions more detailed and interactive. Since most of Manhunt 2 revolves around murdering others, this saw major criticism from reviewers, rating boards, and even political figures.

It was given an Adults Only rating before launch due to its excessive violence, but Rockstar remedied this by censoring most executions and toning down the game's gore. Manhunt 2 would release on consoles with a Mature rating. The game itself was seen as a mediocre stealth title and a disappointing sequel that felt rushed to fans of the first Manhunt.

5 Fallout 76 (2018)

Bethesda fans would have been hopeful of any multiplayer Fallout or Elder Scrolls video game before Fallout 76 released. Advertised as a multiplayer-centric Fallout with PvP and building, fans were immediately worried that the game would be a buggy and unbalanced mess. What happened was much worse.

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Controversy upon controversy quickly killed the game's initial hype and arguably Bethesda's goodwill. Some issues included: bugs that made the game unplayable, the collector's edition canvas bag that was made with cheap nylon, having the Atomic microtransaction shop add items that were arguably pay-to-win, and the introduction of a premium subscription called "Fallout 1st." That's not even every controversy. Bethesda will need to go above and beyond for their next few projects if they want to rebuild fan trust.

4 Dead Or Alive Xtreme Beach Volleyball (2003)

Dead or Alive is no stranger to having playable female characters with revealing clothing. However, Team Ninja decided to take this to another level with Dead or Alive Xtreme Beach Volleyball. Instead of battling other players in intense one-on-one brawls, players instead celebrate the end of Dead or Alive 3 with a volleyball tournament.

The game focused more on building relationships with other characters and playing volleyball in duos. Even though the game itself was praised for its solid gameplay and great animations, a vocal group of players criticized the game's over-sexualization of its female cast. Worse, a group of hackers were able to uncover how Xtreme Beach Volleyball handled its texture system, allowing them to replace swimsuits with fully-detailed breasts and genitalia. Tecmo, the publishers, would take these hackers to court for reverse-engineering the title.

3 Star Wars Battlefront II (2017)

Arguably the largest gaming controversy in recent memory is EA's push for lootboxes in Star Wars Battlefront II. Similar to FIFA's Ultimate Team mode, players could purchase loot boxes with in-game currency or real money to unlock upgrades for their characters. Due to how slow the earning of in-game currency was at launch and how much these Star Cards impacted gameplay, the gaming community regarded it as pay-to-win and a storefront for online gambling.

The controversy resulted in the most downvoted Reddit comment in history, a sizable drop in EA's stock value, and even investigations from various governments on whether loot boxes constitute as online gambling. It's unlikely EA will release microtransactions in a triple-A Star Wars title anytime soon.

2 Six Days In Fallujah (2010)

six days in fallujah

With the rise of modern military shooters during the seventh console generation, games such as Call of Duty and Battlefield set the trend for how modern campaigns are told and how multiplayer experiences should be. Atomic Games had a different approach with their proposed game Six Days In Fallujah. Taking place during the Iraq War, Six Days In Fallujah was proposed to be the most realistic depiction of war a video game can achieve. United States Marines helped with developing the game to make it as authentic of an experience as possible.

This authenticity brought much criticism from the Stop the War Coalition and various British war veterans, who saw Six Days as a means to glorify the Iraq War. Once Atomic Games confirmed they interviewed Iraqi Insurgents about the events of Fallujah, news media lambasted the game to the point where no publisher wanted to support Atomic Games, resulting in the studio shutting down in 2011. Six Days In Fallujah is supposedly finished but has not released at this time, and probably will never be.

1 Ethnic Cleansing (2002)

The name of this game is all players need to know of the game's content. Unsurprisingly, it was created by the white supremacist group National Alliance as a promotional piece for their organization and ideals.

Even though the game was never sold on digital platforms, Twitch and most streaming platforms have outright banned it from being streamed. There is virtually no chance of a game such as this being released on any storefront today, much less spark as much controversy.

NEXT: 9 Video Games That Got The Rare Adults Only Rating