We’ve all been there before. One moment hype is at an unprecedented high anticipating a very exciting looking game, and in the next moment, those dreams are dashed with an unexpected cancellation.
The heartbreak of video game cancellation is a sad reality of the industry, and over the years quite a few gaming projects have been canned before release, some of which looked like they could’ve been classics if given the chance. These 10 cancelled games in particular broke our hearts.
While we don’t know if Chrono Break was ever actually in active development, Square Enix filed a trademark for it in 2001, with the obvious intent of producing a sequel to Chrono Trigger and Chrono Cross. Both those games are considered classics in the industry, thanks to their engrossing stories, engaging gameplay, and absolutely brilliant musical scores, and excitement for Chrono Break was fairly high.
Unfortunately, Square Enix never did anything with the Chrono Break trademark, and to this day, we are still waiting for a third game in the Chrono series. Square’s unwillingness to create Chrono Break could be due to a number of factors. Perhaps they still think Americans don’t like turn-based games, or perhaps they would simply rather focus on their bigger series like Final Fantasy. Whatever the case may be, the strong sales for Chrono Trigger on the DS show that there is a market for a classic turn-based JRPG, and it’s safe to say that the world is ready for Chrono Break.
Conker Gettin’ Medieval
Fans have been clamoring for a new Conker game since the classic Conker’s Bad Fur Day released on the Nintendo 64 in 2001, but outside of a misguided episodic Project Spark spinoff and a remake, Microsoft has done little to sate the appetites of Conker fans.
What’s worse is that we’ve recently been made aware of Conker Gettin’ Medieval, a cancelled Xbox sequel that would have had a multiplayer-focus. While some fans would prefer a traditional single-player Conker experience, there’s no denying the franchise’s multiplayer chops in both the original and the remake, and so we have no doubt that Gettin’ Medieval could have been a great game when it was all said and done.
As it turns out, Treyarch’s affinity for the undead didn’t begin when they introduced the beloved Zombies Mode to Call of Duty. On the contrary, there was actually a time when the studio was working on an open world zombie game that was described by the press as “Grand Theft Undead”. The project, called Dead Rush, was originally in development for sixth generation consoles in 2005, but was shutdown before release, probably so Treyarch could get to work on Call of Duty 3. Quite frankly, we would have rather had the exciting open world zombie game, which was still a fresh concept in 2005.
EarthBound 64 was going to be the first 3D entry in Nintendo’s quirky RPG series, but after a long development cycle plagued by slow progress, the game was eventually cancelled. EarthBound 64 is unique when compared to the other games on this list, though, in that the story for it was still produced, though it was redesigned to be a Game Boy Advance title. Speaking of that, there has never been an official release of that game outside of Japan, but maybe the recent Wii U releases of EarthBound and EarthBound Beginnings are an indication that an official translation of the third game could be on the way.
Mega Man Legends 3
The story of Mega Man Legends 3 is a sad one for any fan of the series. Series creator Keiji Inafune left the project in the midst of its development, and then after its cancellation, Capcom had the audacity to blame the game’s cancellation on a lack of fan support. This sparked outrage against Capcom, which has grown more fervent thanks to Capcom’s unwillingness to properly use the “blue bomber.”
While we may never see an official Mega Man Legends 3, Keiji Inafune is working on a spiritual successor called Red Ash: The Indelible Legend. It’s not a genuine Mega Man Legends 3, but the game is as close as we can hope to get a sequel to the cult classic series at this time.