Continuing throughout this month, an exhibition gallery curated by Crystal Dynamics will be updated with new pieces of art from eight various acclaimed artists in celebration of Tomb Raider Lara Crofts’s 15-year anniversary.
Two new pieces have been added since the online exhibit opened to the public on October 5. New art will be revealed each week until the end of the month with many events coinciding with the exhibition.
Andy Park was the first artist to have his work recognized in the Tomb Raider gallery and now Camilla d’Errico and Long Vo have joined the iconic group. Both artists display a unique variation of the beloved character in their own stylistic choices, which can be said to be nothing short of beautiful.
The first painting from Camilla d’Errico, from Vancouver, BC, is more of a modern twist on surrealism mixed with comic and manga stylings. Camilla’s work can be seen on toys, clothes, accessories, and more. Her current endeavor is the graphic novel Helmetgirls: Origins. From watching the new trailer d’Errico described her influence on her painting:
“When I watched the new trailer, I thought of the moment when Lara drops from the ship into the water and what that would have been like for her. What would she have done? Simply let the crushing debris and water overwhelm her, or would she fight? Seems to me that a heroine needs to struggle to define her strength and this piece to me shows Lara’s strength. I hope that I have that kind of strength in me too.”
Long Vo, one of the original co-founders of Gaia Online, takes on more of a darker look into Lara’s path in the game. A freelance illustrator and creative director, Vo has worked art production for Marvel, DC, Image, Disney, Warner Bros, Mattel, Toynami, Harmony Gold, Udon and Capcom. In response to watching the Tomb Raider demo, Long Vo was amazed at how it hit a new sense of fear that the other games never reached, which inspired his piece:
“When I saw the demo for the new vision of Tomb Raider, I was instantly struck by how desperate and gritty the scenarios were. The original games always evoked a sense of awe, but none of those environments ever felt as threatening or ominous as the new game. My piece is a scene from one of the early demos where Lara is attacked by a grizzled wolf in its den. I tried to go for a claustrophobic scene with the only space being the light from Lara’s torch — Lara being pulled into the dark by the wolf. I hope you enjoy it! ”
Every Monday and Friday throughout October check back to tombraider.com/15 to find a new tribute piece by a different artist. Each work of art is presented as various sizes – so you can swap out that old desktop or phone background.
Check out both pieces below, Camilla d’Errico’s on the left and Long Vo’s on the right (click on the images to enlarge):
Tomb Raider, the highly anticipated reboot, will be available next Fall. Be sure to watch the full trailer that was released at E3 earlier this year!
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