Respawn Entertainment CEO and co-founder, Vince Zampella, admits that the team believed the original Titanfall exclusivity deal was only temporary and not completely exclusive.
Coming from a brand new studio and expected to be the face of a new console, Titanfall carried a lot of weigh on its shoulders before it eventually launched in 2014. While the game ultimately proved to be a success and became a wildly popular online shooter, many people wondered if it would ever reach the massive population of PlayStation 4 users. As it turns out, Respawn Entertainment was also wondering that same thing, even after the game released on PC and Xbox One.
Even though Titanfall was originally positioned as an exclusive title for Xbox One and PC users, behind the scenes at Respawn Entertainment, the team wasn’t sure if this was simply a timed deal or a full on exclusive one. CEO and co-founder, Vince Zampella recently admitted in an interview that the studio fully believed the game would eventually find its way over to the PlayStation 4 at some point. As it turns out, once it found out about the deal EA worked for the rest and that it would be confined to Microsoft based platforms, the team was very surprised.
Ultimately, the deal with Microsoft was engineered for the studio to benefit from a partnership with an experienced company and to also help satisfy the needs of a startup studio, considering Titanfall would be Respawn’s first ever game. The rest, as they say, is history as Titanfall went on to be a big success for Microsoft, EA, and Resapwn, even helping to drive hardware sales for Xbox One.
“It was always supposed to be an exclusive at launch, but we always assumed we would bring it to PlayStation.”
While the first game will remain locked to PC and Xbox One users, Respawn is opening the flood gates for the recently revealed Titanfall 2 as it’s no longer a console exclusive. Detailed at the EAp Play event during E3 2016, Titanfall 2 appears to expand upon the already solid foundation of its predecessor featuring the same fast and fluid gameplay, but offering new features such as six different titan classes, added gadgets like a grappling hook, and expanded customization options. Fans of story driven content should also be happy to hear that a dedicated single player campaign will also be included this time around, highlighting the bond between a militia rifleman and titan as they try to survive behind enemy lines.
Are you disappointed to not see the original title come to the PlayStation 4, or are you just glad the series is no longer an exclusive one? Sound off in the comments below.
Titanfall 2 launches for Xbox One, PlayStation 4, and PC on October 28, 2016.