When it was first revealed that developer Respawn Entertainment had some Titanfall surprises in store for the VGX 2013 audience, we speculated that the developer might be ready to unveil more Titan types for the game. And, as it turns out, we were right.
During the tail end of the show, Respawn finally revealed not one, but two new Titan types in the game: the Ogre and the Stryder. Both Titanfall mechs cater to a different play style, but each is presumably formidable in combat.
The Ogre (seen in the trailer above) is a more hulking Titan type, boasting stronger armor and weapons. That weapon selection includes a shoulder mounted rocket launcher good for taking out multiple enemies at a time. However, with denser armor comes a heavier chassis, which makes the Ogre slower than the standard Titan class seen in most of the game’s trailers.
On the flipside is the Stryder, a lighter and faster class of Titan. The Stryder is the lightest, and therefore the quickest, Titan available in Titanfall.
As the trailer above shows, the Stryder also has a dash ability, which lets it skit around the battlefield in order to better flank its much slower enemies. The Stryder isn’t without its weaknesses, though, primarily weaker armor.
As far as Titanfall is concerned, the Spike VGX delivered an exciting announcement, showcasing two additional, and unique, Titan options. More importantly, now that Respawn has unveiled two more classes in game that opens up the game’s marketing potential. Instead of trailers filled with a single class, now gamers can see what Titanfall matches will look like with a variety of Titans traipsing around.
As an Xbox and PC exclusive, Titanfall is shaping up to be one of next year’s biggest titles, and clearly there’s more to the game that Respawn has yet to reveal.
What do you think of the Ogre and Stryder classes? Which do you think you will use more often?
Titanfall releases March 11, 2014 for the PC, Xbox 360, and Xbox One.