Although Titanfall was mostly well received by critics for its unique blend of pilot vs. mech multiplayer combat, the game never quite caught on like Respawn Entertainment hoped. Sure, the Xbox exclusive dominated the conversation for a solid month, but it clearly didn’t have the staying power of a Call of Duty or Battlefield.
So, as Respawn Entertainment reflects back on Titanfall’s successes (and its failures), they are conscious of what they want to do better the next time around. In our mind, Titanfall 2 needs to have more options, from Titan types, to weaponry, to maps, to modes, and even single player campaign type stuff. Unfortunately, it’s too early for Respawn to start addressing requests like that.
Expanding Titanfall’s Reach
What we do know is that whenever Titanfall 2 does release, it will likely have a wider pool of gamers to choose from. According to Electronic Arts CFO Blake Jorgensen, whatever sequel Respawn does deliver will have a “bigger footprint than just a single platform.”
While Titanfall may have launched on PC, Xbox 360, and Xbox One, we don’t think that’s what Jorgensen means when he references multiple platforms. Rather, it seems more likely that Jorgensen is saying that Titanfall 2 is targeting a PlayStation 4 release, in addition to its expected Xbox one.
“Last year it was on the Xbox only; in the future, we haven’t yet announced, but we’ll probably have another Titanfall game. It will probably be a bigger footprint than just a single platform. I think that’s a huge positive for us.”
This isn’t the first we’ve heard of Titanfall jumping to Sony’s platform, either; but that talk was in the context of Titanfall 1 never coming to PS4. At the time, EA wouldn’t go into specifics regarding their deal with Microsoft, but it sounded like, if nothing else, a future Titanfall title would not be restricted to just one console family.
Titanfall on PS4?
However, while Titanfall’s appeal and sales may have been hurt by the Xbox exclusivity, going to more platforms is certainly not going to be the cure-all. Respawn will need to improve the base game to stay competitive, and more importantly to stay in gamers’ disc trays.
The development team clearly has some ideas as to how they’d like to improve Titanfall, but a quote from last year led us to believe they weren’t deviating from the base formula too drastically. For example, Respawn doesn’t seem too keen on a legitimate single player campaign, but instead want to give the multiplayer, story-driven experience another try.
It might be too early to talk about Titanfall 2 in earnest, but the future is already looking bright for Respawn’s follow-up. And perhaps we may even see a PS4 re-release for the first game, as a way to gauge Sony fans’ interest in the property.
Do you think Titanfall will do well on PlayStation 4? What must improve for the sequel to be successful?