The upcoming Soulslike Thymesia has a lot going for it. It invokes Bloodborne in both its gameplay and aesthetic, and looks like it will offer a unique twist on the brutal, challenging gameplay that so many have grown accustomed to over the past 10 years. Like the Soulsborne series, Thymesia also appears to be layered in symbolism and hidden meanings. For instance, its main character, Corvus, is heavily inspired by cultural depictions ravens in his name, appearance, and abilities.

Another way Thymesia seeks to communicate its themes is in its name. At first glance, Thymesia may just seem like a unique, "cool-sounding" title given to the game to help it stand out from others in the heavily saturated Soulslike genre. However, there is some meaningful inspiration behind the game's name that will likely tie into the upcoming Soulslike's themes in a few key ways.

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The Meaning Behind Thymesia

Thymesia is derived from "thymesis," which is the Greek word for "remembering." Fittingly enough, "remembering" is something that Corvus will be doing plenty of throughout the game. The game is set to start with the corvid protagonist losing his memories, and one of his main objectives will be to get them back.

The relationship between Thymesia's title and its story elements is similar to that of other Soulsborne games. Bloodborne, which is named after a type of disease carried by blood, appropriately features a town overrun by a blood-borne plague. Additionally, Sekiro: Shadows Die Twice stars Wolf, who loses one of his arms early in the game. "Sekiro" is a shortened version of a Japanese phrase meaning "one-armed wolf."

Thymesia: Remembering Your Own Truth

logo thymesia corvus

In Thymesia, players can conclude Corvus' quest for his memories in multiple ways. Developer OverBorder Studio has stated that players will be able to "stitch together" their own truths through important decision-making to unlock various endings. The phrasing of "[stitching] together" a truth seems to imply that Corvus will discover memories throughout the game that have to be pieced together in a certain order. Presumably, whatever order players settle on will determine the game's ending.

Interestingly, Thymesia's endings also seem to be contingent on gameplay choices, such as whether players have collected certain items or not. This is not unlike many Soulsborne games, which often require that players fulfill various criteria in order to get specific endings. For example, one ending in Dark Souls 3 requires the player to deliver the Eyes of the Firekeeper to the Firekeeper before getting "The End of Fire" ending. In the case of Thymesia, fulfilling such criteria will likely involve unlocking more memories, enabling players to gain a better understanding of the game's world.

Thymesia And Ravens

Since Thymesia seems to hold the action of remembering so close to its heart, it's only fitting that the game's protagonist is heavily inspired by a raven. The symbolism behind Corvus' raven-esque appearance is fairly simple to discern; ravens are often considered carriers of disease, which aligns well with many of Thymesia's abilities, such as the plague weapons, being based on diseases.

But the raven is also a perfect choice for Thymesia's lead thanks to how intelligent these dark-winged birds are. Studies have shown that they're capable of planning ahead for the future, and even have good enough memories that allow them to remember the faces of specific humans.

The raven's connection to memory will likely pop up in Thymesia's story, but will also probably connect to its gameplay. Soulslike games generally call for a great deal of planning ahead. Players will almost certainly die at least a few times with each new area they encounter, yet with each new run, they can learn from their prior failures to avoid future pitfalls.

The act of remembering seems like it will be a critical part of the upcoming Bloodborne-inspired Thymesia, especially considering its namesake. As the game inches closer to its release, there will almost certainly be more connections to be drawn, and if the final game is anything like the games it is inspired by, Thymesia will surely be primed for critical analysis and in-depth discussion about how its theme of "remembering" relates to the game.

Thymesia is set to release on PC later this year.

MORE: Thymesia's Plague Weapon System Explained