THQ Butters You Up for Natal With a Secret $40M Game

By | 7 years ago 

CVG interviewed THQ core games VP, Danny Bilson (who is incidentally the father of Rachel Bilson and the writer of many movies and comic books) who said that THQ is discussing a game for Project Natal that will cost $40M to develop if they actually decide to develop it. First, they need to figure out if anyone is going to buy this next-gen Power Pad.

Bilson told CVG that:

I don’t think the install base is there because the game I’m thinking about is a $30m/$40m Natal game and the install base isn’t there yet to support that. The concept I have uses every corner of that tech and maybe in a couple of years we’ll do it.

He added that:

I’m absolutely focused on core… so an idea I have for that, aside for the one that we have, is a big core game.

Whatever you say, Danny.

Beyond those two quips, Danny added that there would be some great new games coming out from THQ in 2010. Of course, what developer representative wouldn’t say that?

THQ is an enormous company that has been responsible for hundreds of games, most notably, Red Faction, Saints Row, Supreme Commander, and the recent Darksiders and and Metro 2033. They’ve also been responsible for nichey, fan-favorite games like 50 Cent: Blood in the Sand and Conker’s Bad Fur Day (as the publisher…remember that one?). Of course, like all game developers, it has had its share of flops. Remember the Home Alone video game in 1991? That festering piece of garbage? That was them, too.

So an “announcement” like this coming from THQ must be taken with a grain of salt. Project Natal is a big risk for the gaming industry, even though some experts say that it can’t fail. We already know several of its launch titles, but even Microsoft is aware that it is swimming in uncharted waters. And when you combine that with the reasons Nintendo and Sony passed over the Natal, you can’t help but be skeptical of any game that uses Natal technology, no matter what the price-tag.

Like all consoles and peripherals, it will most likely take a few dozen games to come out to define the limitations and strengths of Natal gaming. That is, if Natal is able to stick in the first place. There is that lingering question as to why a hardcore gamer would want to get up and move around in the first place, especially when many hardcore gamers still reject consoles as being casual.

What do you think about THQ’s big plans for Natal? Is it even possible to have a hardcore game for the Natal? Tell us what you think.

Source: CVG

tags:Natal, THQ