‘The Order: 1886’ Runs At 30fps; Will Not Feature Multiplayer

By | 3 years ago 

If you were to pen a checklist of features that no next-gen game should be without, then multiplayer might well emerge as top dog. So too a smooth and silky framerate – a buttery 60 frames per second – purring away without a hint of chugging, buggy lag.

In the case of upcoming PlayStation 4 exclusive The Order: 1886, the game lacks both. Announced by Ready at Dawn‘s Ru Weerasuriya earlier this week, the news, carried by German outlet Play3.de, will likely come as a shock to some fans, having expected the title’s four-man line-up to equate to an equally busy multiplayer mode. Co-op seemed like a given…

Word of a lower frame rate is also sure to sting, with many early adopters now used to the 60-frame spoils of Assassin’s Creed: Black Flag and Battlefield 4. Weerasuriya argues that the studio’s focus on smooth and cinematic gameplay discounts the need for these higher frame rates, something the developer typically associates with ‘twitch’ and reflex-based shooters.

Despite a hasty translation from the original German, the news does appear to be legit, with one of the game’s premiere designers already confirming the SP portion of the story via Twitter:

While a lack of features – both graphical and gameplay-related – is always cause for disappointment, The Order: 1886 is certainly not alone where these kinds of omissions are concerned. Ubisoft’s sandbox stealth title Watch Dogs is known to run at 30fps, while inFAMOUS: Second Son also lacks a multiplayer contingent. Killzone: Shadow Fall famously alternates between 30fps in single player, and a full 60fps in the online arena, a decision squarely aimed at increasing visual fidelity throughout the campaign.

Aside from these performance-related bombshells, Weerasuriya also took the time to note a number of intriguing new gameplay elements, including highly destructible cover points and metal-morphing explosions. Though interesting, these inclusions may end up paling in comparison to the significance of Ready At Dawn’s more glaring omissions. Whether the studio is eventually applauded – for focusing on SP at the expense of a cynical and tacked-on multiplayer mode, or reviled — for providing poor value for money — is yet to be seen.

Are quality cross-format titles – featuring both SP and MP – becoming something of a rarity? Where does frame rate rank on your list of essential gaming elements? How long is long enough for a single-player game to justify a $60 price tag and does that amount of time matter? Let us know in the comments below, and be sure to check in with all of the latest PlayStation 4 news, right here on Game Rant.


The Order: 1886 will arrive on PlayStation 4 at an as-yet undisclosed date.

Follow Sam on Twitter @GamingGoo.

Source: BehindGames, PlayStationLifeStyle, Play3