Reports from Reddit users indicate that the PC version of Tom Clancy’s The Division suffers from a memory leak issue which may explain some of the game crashing issues.
Even though Tom Clancy’s The Division has only been available for a little over two weeks now, Ubisoft has been quite diligent about keeping the game updated and fixes to issues that have been found by the player base. Earlier this week, update 1.0.2 went live, bringing with it changes to the Dark Zone, various bug fixes, and removing a recently found loot cave style glitch. PC players have had a few more bumps in the road than their console player counterparts and it seems one of those issues is quickly escalating into a bigger problem.
During the launch of The Division on PC, some players were reporting game crashes that took players back to the desktop. While the initial update settled a lot of those problems, the crashing issue has reared its head once more according to a post on Reddit. Even after rolling back their NVidia drivers, the issues persisted prompting the user to attempt to troubleshoot the problem, going as far as ruling out things like the UPlay overlay, SLI, and disabling VOIP entirely. Unfortunately, it was discovered that a memory leak may be to blame for the choppy framerate and eventual crashes some folks are seeing.
The Reddit user noted that the game would eventually climb up to 7 GB of RAM during gameplay to keep itself running, which is extraordinarily high. Fast traveling to a safe house and idling a bit would reduce that number to 5.5 GB, but still much too high. For some folks who barely meet the system requirements, this is a massive issue and could easily explain why the game is crashing back to the desktop as some systems run out of resources needed to keep it running.
Ubisoft has yet to comment on these latest developments, but so far Massive Entertainment has proven to be very quick responding to user found issues like with the infamous ballistic shield exploit which allowed players to use their primary weapon with the shield. The developer even provided a nerf to the high-end submachine gun Midas in just a few days, which had been reported as being unfairly balanced by players thanks to a combination of perks on the gun.
While The Division managed to avoid widescale server problems during its launch unlike some other online focused games, the experience still has a few issues it needs to sort out. Some users have taken issue with how the game handles matchmaking, prioritizing connection over user levels which can cause balancing issues for some of the more difficult missions. Earlier this week, players have begun seeing a nasty glitch which essentially locks players out of the game entirely. Thankfully, this is something Ubisoft is well aware of and are currently looking into it.
For you PC players, have you been seeing this issue as well? Have you found a workaround or are you waiting for Ubisoft to announce a fix?
Tom Clancy’s The Division is available now on Xbox One, PlayStation 4, and PC.