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Without any context, the Red Potion in Terraria may seem like some sort of challenge-only item that only hinders the player. Such items are not uncommon in the more difficult of games these days (like the Calamity Ring from Dark Souls trilogy), however, there are sometimes more to them than meets the eye.

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The Red Potion was first introduced into Terraria in order to test how debuffs work on players, which explains its extremely debilitating effects. If players consume a Red Potion, they will receive 11 different debuffs for a lengthy period of time (1 hour in Classic Mode, 2 hours in Expert Mode, and 3 hours in Master Mode).

Afterward, however, they were changed a bit for the sake of a seed-related secret. These usually debilitating potions will instead give players 3 mostly random buffs, but only if they are consumed in a "For the Worthy" world.

What Red Potions Do

terraria red potion effects

A Red Potion will cause different effects depending on where one drinks it--in a regular world, it will cause players to be afflicted with 11 debuffs simultaneously. Here are those effects and what they do:

Poisoned

Prevents HP regeneration and the afflicted loses 2 HP per second

Cursed

Prevents the player from using items, including weapons and consumables

Bleeding

Prevents passive HP regeneration, but not other means of healing

Slow

Cuts the player's horizontal movement speed in half

Silence

Prevents the player from using items that are powered by mana as well as prevents the use of magic and summoning

Suffocation

The player loses 20 HP per second if they are within a block that blocks air (sand, silt, and slush blocks)

Darkness

Reduces screen visibility

On Fire!

Prevents HP regeneration and the afflicted loses 4 HP per second (29 HP per second if they are covered in oil)

Confused

Inverts all of the player's controls

Weak

Causes the following stat decreases:

  • -4 defense
  • -5.1% melee damage
  • -5.1% melee attack speed
  • -10% movement speed

Broken Armor

Cuts the player's defense in half

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When consumed in a "For the Worthy" world, however, Red Potions will randomly apply 3 buffs. The randomization can select the same effect multiple times. Here is a list of the possible effects that can be acquired:

  • Obsidian Skin
  • Regeneration
  • Swiftness
  • Ironskin
  • Mana Regeneration
  • Magic Power
  • Featherfall
  • Spelunker
  • Archery
  • Heartreach
  • Hunter
  • Endurance
  • Lifeforce
  • Inferno
  • Mining
  • Rage
  • Wrath
  • Dangersense

How To Get Red Potions

terraria jungle mimic

To get Red Potions, players will need to find them in chests or get them as drops from specific enemies. However, these can only be done in worlds generated with specific seeds.

Getting Red Potions In Drunk World

This twist on regular worlds can be found with the following seeds:

  • 05162020​
  • 5162020

In this world, there is a 3.33% chance to find a Red Potion in a chest.

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Getting Red Potions In Celebrationmk10 Worlds

These worlds created to commemorate the 10th anniversary of Terraria can be found with the following seeds:

  • celebrationmk10​
  • 05162011
  • ​5162011​
  • 05162021​
  • 5162021

Differently from the other special worlds, the only way to get Red Potions here is to find them as drops from Jungle Mimics.

Getting Red Potions From For The Worthy Worlds

In these kinds of worlds, there is a 10% chance for a Red Potion to appear from a chest.

How To Enter A "For The Worthy" World

terraria for the worthy seed map

This map is quite easy to find, as, in the seed text field, players must enter "for the worthy" (not case sensitive) to generate this specific universe. For the Worthy is a world where enemies are significantly more difficult to defeat. Here's a list of the main differences between this super-tough world and one generated with a random seed:

  • Enemy contact damage is increased
  • Enemy health is increased
  • Enemies drop more coins
  • World difficulty multiplier is increased
  • All bunnies have been replaced by explosive bunnies
  • Blocks take only 50% of the normal number of hits to break
  • Random pools of water will be replaced by lava
  • Pots may drop exploding bombs instead of bombs as lootable items
  • Trees will frequently drop bombs when shaken
  • Demonite, Crimtane, Gold, and Platinum Ore generate more often and in larger veins
  • Spider Nests, Granite Caves, Marble Caves, and Glowing Mushroom biomes are more common
  • The Dungeon has many more spike traps
  • The Jungle Temple is significantly larger
  • Glowing Moss biomes are much larger
  • All demons are replaced by voodoo demons
  • Many bosses and their minions have changed in size
  • Many bosses now have different AI

Terraria is available on Microsoft Windows, PlayStation 3, Xbox 360, PlayStation Vita, iOS, Android, Windows Phone, PlayStation 4, Xbox One, macOS, Linux, Nintendo 3DS, Wii U, Nintendo Switch, and Google Stadia.

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