‘Teenage Mutant Ninja Turtles: Out of the Shadows’ Trailer Teases ‘Arkham’ Style Action

By | 4 years ago 

When Activision and Red Fly Studios announced the release of downloadable brawler Teenage Mutant Ninja Turtles: Out of the Shadows, the accompanying trailer showed just enough to set up the basic plot of the game – the masked mutant vigilantes facing off against the Foot Clan both underground and overground in Manhattan – and also gave us the first look at combat.

Teenage Mutant Ninja Turtles: Out of the Shadows is tied in to the recently rebooted TV show that premiered on Nickelodeon in fall 2012, the season one finale of which will be aired on Saturday 27th April. Visually, there are noticeable similarities between the visual design of the TV show and those seen in the video game footage so far, which has been described as “hyper-realistic 3D-style.”

Now it’s time for a closer look at what the tie-in game has to offer in terms of combat in the second trailer for the game, shown above. Players who love brawling and elaborate battles will get to enjoy fighting with multiple opponents and opportunities to interact with the game environment (notice the clip in which Michelangelo spins around a road sign in order to kick away enemies), along with some celebratory dancing.

The new trailer specifically showcases Michelangelo and the fighting moves specific to his trademark dual nunchucks, so it’s possible we’ll see similar character-themed trailers for Raphael, Donatello and Leonardo before the game’s release this summer.  In addition to the single-player campaign featured in this footage, there will also be four player co-op battles available.

Teenage Mutant Ninja Turtles on Nickelodeon

The fighting looks very smooth, but hopefully the liberal amounts of slow-motion shown in this trailer have been added in order to demonstrate the range of moves, and won’t actually crop up that often during gameplay. Some gamers may be a fan of bullet time and slowmo, but often it only serves to frustratingly break up the pace of combat, or make the game too easy by offering the player too much time to piece together the right combo. Even in Batman: Arkham Asylum, where slowmo was mainly only used for the final finishing move of any given brawl to indicate the end of the fight, the novelty began to wear off after the first couple of hours.

Speaking of the Batman games, Rocksteady Studios was also rumored to be involved with the making of a tie-in game for Jonathan Liebesman’s big-screen live-action reboot Ninja Turtles – which arrives next summer. It’s unclear at this point if Rocksteady really is working on this game, which was supposedly titled Teenage Mutant Ninja Turtles: Manhattan Crisis. The Studio has regularly denied working on a TMNT game but it wouldn’t be the first time a developer has denied an in-progress project. Still, it’s more likely that wires simply got crossed over the then-unannounced development of Out of the Shadows.

Teenage Mutant Ninja Turtles: Out of the Shadows will be available for download on PC, PSN and XBLA this summer (release date TBA).

Source: All Games Beta