XCOM 2

XCOM 2
  • Platform PC
  • Release Feb 05, 2016
  • Developer Firaxis Games
  • Publisher 2K Games
Official Site: xcom.com

The game is set in 2035, 20 years after the events of XCOM: Enemy Unknown, in a scenario in which humanity was defeated by aliens. XCOM proved incapable of attenuating the alien threat and was quickly betrayed by the council nations, who surrendered to the aliens shortly after the invasion began. XCOM became nothing more than a resistance force, and went off the radar to avoid persecution at the hands of the aliens. Most of its members either submitted to alien rule and left behind their past or, some, like Central Officer Bradford refused the alien administration and went into hiding.

The player again assumes the role of the Commander, who for unknown reasons had up until recently been placed in alien stasis. Players will take command of the Avenger, an alien supply barge that has been converted into XCOM’s mobile base, and free humanity from alien rule.

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The game is set in 2035, 20 years after the events of XCOM: Enemy Unknown, in a scenario in which humanity was defeated by aliens. XCOM proved incapable of attenuating the alien threat and was quickly betrayed by the council nations, who surrendered to the aliens shortly after the invasion began. XCOM became nothing more than a resistance force, and went off the radar to avoid persecution at the hands of the aliens. Most of its members either submitted to alien rule and left behind their past or, some, like Central Officer Bradford refused the alien administration and went into hiding.

The player again assumes the role of the Commander, who for unknown reasons had up until recently been placed in alien stasis. Players will take command of the Avenger, an alien supply barge that has been converted into XCOM’s mobile base, and free humanity from alien rule.

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