PC, Xbox 360, Xbox One
- Release Mar 11, 2014
Titanfall, from the former developers of the Call of Duty franchise, was a solid first game for Respawn Entertainment. As a multiplayer-only game, developers focused heavily on optimizing the game for constant action, allowing up to 50 characters per game.
Players take on the role of free-running soldiers that can pilot giant mechs, called Titans, to battle their enemies in six-on-six matches. The fun isn’t limited to playing as a mech—the pilots themselves employ free running and jet packs to take down the Titans on the opposing team. The futuristic technology doesn’t stop at mechs—pilots can also use x-ray vision, invisibility cloaking, and speed boosts, as well as futuristic weaponry like a smart pistol that can shoot around corners.
Titanfall was well-received, with critics enjoying the game’s innovation and adaptable controls. Others felt that the voice acting and general story fell flat. But gamers found plenty to enjoy in hopping into giant mech suits and wreaking havoc, and Respawn Entertainment is working on a second Titanfall game, with details yet to be announced.