Game Rant

The Invincible

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The Invincible Players Should Revisit This Modern Sci-Fi Movie

Players of The Invincible will find Prometheus intriguing. Here's what the two stories have in common.

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The Invincible: How to Find Dr. Gorsky

This guide will help players locate Dr. Gorsky, the last missing member of Yasna’s crew in The Invincible.

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How Long is The Invincible

Discover how long it takes to complete The Invincible, the newest sci-fi thriller game set in a retro-future timeline.

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The Invincible: How to Reach the Camp

Take the first steps on planet Regis III and figure out how to reach the Camp in The Invincible.

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The Invincible Review

The Invincible delivers a gorgeous and thought-provoking adaptation of Stanislaw Lem’s novel, but it feels like it still has some editing to do.

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How The Invincible's Atompunk Sci-Fi Approach Differs From Starfield's Nasapunk Aesthetic

As The Invincible aims to adapt the world of science fiction author Stanislaw Lem, it has an atompunk aesthetic that could rival Starfield's Nasapunk.

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How The Invincible Embraces the Irony of Its Title

Game Rant speaks with one writer working on The Invincible about the title's inherent irony, in associated with Stanislaw Lem's writings.

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The Invincible Dev Explains That It Isn't a Walking Simulator

In a Game Rant interview, one Starward Industries developer explains why The Invincible isn't a 'walking simulator' and what type of game it is.

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The Invincible Devs Talk Development, Adapting Stanislaw Lem's Work, and More

Developers at Starward Industries discuss the development of The Invincible, as well as adapting the title from Stanislaw Lem's namesake novel.

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The Invincible: The World of Regis III Explained

A Game Rant interview with the Starward Industries development team reveals more about The Invincible's world of Regis III, the sci-fi game's setting.

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Why The Invincible Created New Characters Instead of Using Rohan

Game Rant speaks with Starward Industries' art director, Wojciech Ostrycharz, about Yasna, modernization, and leveraging video games as a medium.

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The Invincible: How Player Choice Impacts the Story

A Game Rant interview reveals more about how player choice impacts the overarching story and more in Starward Industries' sci-fi game The Invincible.

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The Invincible: How Starward Industries' CD Projekt Red, Techland Experience Informed the Game

In a GR interview, Starward Industries CEO details how the studio's CD Projekt Red and Techland experience helped in The Invincible's development.

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How Firewatch Influenced The Invincible

Alongside adapting Stanislaw Lem's work, The Invincible takes inspiration from three key video games, including Firewatch.

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How The Invincible's 11 Endings Will Differ

Game Rant speaks with a handful of The Invincible's developers about changes made within the novel adaptation, as well as its various endings.

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The Invincible: What is Necroevolution?

Game Rant speaks with Starward Industries CEO, Marek Markuszewski, about a vital sci-fi concept in Stanisław Lem's novel and its upcoming adaptation.

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The Invincible Devs Offer Deep Dive into Gameplay Mechanics and More

Game Rant speaks with Starward Industries about what players can expect from The Invincible's gameplay mechanics during their sci-fi adventure.

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The Invincible Devs Discuss Environmental Design, 1950s Aethestic, and More

In a Game Rant interview, several devs for The Invincible talk more about the environment design of Regis III, the game's planetary setting in space.

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The Invincible: How Evolution Factors into the Game World

Game Rant speaks to The Invincible studio Starward Industries about adapting Stanislaw's Lems namesake novel, including the theme of evolution.

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The Invincible: Meet Yasna and Her Crew

The Invincible developer Starward Industries speaks to Game Rant about protagonist Yasna and the characters she'll interact with.

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