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The Invincible Players Should Revisit This Modern Sci-Fi Movie
Players of The Invincible will find Prometheus intriguing. Here's what the two stories have in common.
The Invincible: How to Find Dr. Gorsky
This guide will help players locate Dr. Gorsky, the last missing member of Yasna’s crew in The Invincible.
How Long is The Invincible
Discover how long it takes to complete The Invincible, the newest sci-fi thriller game set in a retro-future timeline.
The Invincible: How to Reach the Camp
Take the first steps on planet Regis III and figure out how to reach the Camp in The Invincible.
The Invincible Review
The Invincible delivers a gorgeous and thought-provoking adaptation of Stanislaw Lem’s novel, but it feels like it still has some editing to do.
How The Invincible's Atompunk Sci-Fi Approach Differs From Starfield's Nasapunk Aesthetic
As The Invincible aims to adapt the world of science fiction author Stanislaw Lem, it has an atompunk aesthetic that could rival Starfield's Nasapunk.
How The Invincible Embraces the Irony of Its Title
Game Rant speaks with one writer working on The Invincible about the title's inherent irony, in associated with Stanislaw Lem's writings.
The Invincible Dev Explains That It Isn't a Walking Simulator
In a Game Rant interview, one Starward Industries developer explains why The Invincible isn't a 'walking simulator' and what type of game it is.
The Invincible Devs Talk Development, Adapting Stanislaw Lem's Work, and More
Developers at Starward Industries discuss the development of The Invincible, as well as adapting the title from Stanislaw Lem's namesake novel.
The Invincible: The World of Regis III Explained
A Game Rant interview with the Starward Industries development team reveals more about The Invincible's world of Regis III, the sci-fi game's setting.
Why The Invincible Created New Characters Instead of Using Rohan
Game Rant speaks with Starward Industries' art director, Wojciech Ostrycharz, about Yasna, modernization, and leveraging video games as a medium.
The Invincible: How Player Choice Impacts the Story
A Game Rant interview reveals more about how player choice impacts the overarching story and more in Starward Industries' sci-fi game The Invincible.
The Invincible: How Starward Industries' CD Projekt Red, Techland Experience Informed the Game
In a GR interview, Starward Industries CEO details how the studio's CD Projekt Red and Techland experience helped in The Invincible's development.
How Firewatch Influenced The Invincible
Alongside adapting Stanislaw Lem's work, The Invincible takes inspiration from three key video games, including Firewatch.
How The Invincible's 11 Endings Will Differ
Game Rant speaks with a handful of The Invincible's developers about changes made within the novel adaptation, as well as its various endings.
The Invincible: What is Necroevolution?
Game Rant speaks with Starward Industries CEO, Marek Markuszewski, about a vital sci-fi concept in Stanisław Lem's novel and its upcoming adaptation.
The Invincible Devs Offer Deep Dive into Gameplay Mechanics and More
Game Rant speaks with Starward Industries about what players can expect from The Invincible's gameplay mechanics during their sci-fi adventure.
The Invincible Devs Discuss Environmental Design, 1950s Aethestic, and More
In a Game Rant interview, several devs for The Invincible talk more about the environment design of Regis III, the game's planetary setting in space.
The Invincible: How Evolution Factors into the Game World
Game Rant speaks to The Invincible studio Starward Industries about adapting Stanislaw's Lems namesake novel, including the theme of evolution.
The Invincible: Meet Yasna and Her Crew
The Invincible developer Starward Industries speaks to Game Rant about protagonist Yasna and the characters she'll interact with.