In the March 3rd – 9th roundup, we discuss Super Mario Galaxy’s successful sales, Ninja Gaiden’s annoying online pass, Steam and Razer’s new partnership, THQ’s new trademark, The Angry Birds Theme Park and so much more!
Videogames are designed to transport the player to the days of their youth; a place where anything was possible and joy was to be found around every corner. The term ‘mature’ implies a life led by adults; one filled with tough decisions, stress and hard work. Can a videogame be tough, yet playful? Can it elicit joy, whilst simultaneously causing the player emotional turmoil? How on earth can a game be fun and mature?