Double Fine Productions has released a trailer containing pre-alpha footage for Psychonauts in the Rhombus of Ruin, a PlayStation VR spin-off to the cult classic platformer.
Double Fine Productions releases a new development diary for Psychonauts 2, with the developer explaining how it plans to improve upon the original game.
Game developer Zak McClendon, known for his role as lead designer for BioShock 2, announces that he has been hired by Double Fine Productions to work on Psychonauts 2.
Double Fine Productions announces Psychonauts 2 successfully hitting its crowdfunding goal of $3.3 million dollars with five days left in the campaign.
Double Fine Productions announces Psychonauts: In the Rhombus of Ruin, a standalone Psychonauts game that will be exclusive to Sony’s PlayStation VR headset.
After a surprise reveal, the crowdfunded sequel to the beloved Psychonauts has already managed to break the $1 million mark, with the amount continuing to climb.
After years of requests, Double Fine will finally be giving fans the opportunity to make Psychonauts 2 a reality through the crowd-funding website Fig.
Powerful psychic characters can make for a compelling protagonist or a terrifying foe, and these five characters are some of our favorite psychic game characters.
Double Fine head-honcho Tim Schafer shares some ideas about sequels, but don’t get your hopes up for more ‘Grim Fandango.’ Manny’s story is done, and Schafer would like to keep it that way.
Gone are the days when independent meant a small audience. The internet is helping independent developers find bigger audiences, and these five indie game developers are some of the biggest in the game.
Despite a lukewarm reception from publishers, Double Fine Studios wants to begin developing ‘Psychonauts 2.’ Now ‘Minecraft’ creator Marcus ‘Notch’ Persson is prepared to finance the project.
Erik Wolpaw, writer for some of the highest-profile games of the past decade, discusses everything from Valve’s design process to the scientist who evaded GLaDOS.
Tim Schafer is interested in making a sequel to ‘Psychonauts’ but would publishers, as well as fans, be willing to support the title?
According to an interview with Tim Schafer, Double Fine is alive and well and is currently working on four different games.