Bethesda confirms that Fallout 76 perk card packs cannot be purchased with real money after some Fallout fans voice fears that the game will be pay to win.
Fallout 76 developer Bethesda releases a new ‘Let’s Work with Others’ multiplayer video that focuses on the advantages of cooperation in the upcoming online action RPG.
Fallout 76 boasts a high number of perks for the forthcoming online multiplayer action role-playing video game, so here’s a list of every perk revealed so far.
Bethesda reveals how it will punish griefers that kill low level players in Fallout 76 to make sure that PvP encounters are agreed upon by both players.
Fallout 76 fans now have a much better idea of how the game’s PvP works, thanks to a more detailed explanation provided during the game’s panel at QuakeCon.
The video game publisher and developer Bethesda officially releases a brand new trailer during QuakeCon 2018 detailing how Fallout 76’s perk system will work.
Fallout 76 fans should tune in to QuakeCon coverage this week to get an early look at the upcoming game’s Character System and Perks.
Bethesda confirms that the PC version of Fallout 76 will not be available on popular PC gaming platform Steam, disappointing many Fallout fans in the process.
Bethesda releases additional information about the upcoming Fallout 76 beta, confirming that progress will carry over into the main game giving beta testers a head start.
Bethesda confirms that the upcoming beta test for Fallout 76 will feature the full game, and players shouldn’t worry about having to restart in November.
The developers behind Fallout: Miami have just released a trailer for the fan-made modification, showing off a post-apocalyptic sunshine state filled with danger.
One intrepid speedrunner manages to beat all of the post-apocalyptic role-playing games in Fallout Anthology as well as Fallout 4 in under 90 minutes.
Bethesda confirms that Fallout 76’s highly anticipated multiplayer beta won’t begin until October, just a month prior to the online game’s final release.
In a recent interview, Todd Howard expresses the unlikelihood of Bethesda working with an external studio, casting further doubt over a Fallout: New Vegas sequel.
Bethesda Game Studios director Todd Howard reveals why the Fallout 76 team is ‘sometimes afraid’ of adding online multiplayer gameplay to the franchise.
In a recent interview, Bethesda’s Pete Hines discusses the differences between Fallout 76 and Destiny, while focusing on the concept of ‘stranger danger.’
A mod created by jshrapnelc for Fallout 4 adds an area larger than official DLCs to the game, offering new quests, settlements, followers, armor, and weapons