True Potential of ‘Super Smash Bros.’ Will Be Realized on Wii U

By | 2 years ago 

There’s no shortage of fun to be found in the recently released, portable iteration of Super Smash Bros. on the Nintendo 3DS. Our review of the handheld Smash title praised the game for being a legitimate entry in the long-running franchise, but it seems that the definitive edition may still be ahead of consumers.

Now that Super Smash Bros. for Wii U has been given a release date, gamers finally have a date they can mark on their calendar. That said (aside from some stages and a handful of modes), the games were to be roughly the same. Everything from the roster to a solid number of trophies can be found in both iterations, but franchise creator Masahiro Sakurai believes that gamers will be introduced to the “true potential of Smash Bros.” once the home console version comes around.

Weekly Famitsu has released another developer diary penned by Sakurai that has elaborated more on the effort currently being put into the debut of Super Smash Bros. on Nintendo’s Wii U. According to the developer, work is still ongoing for the upcoming all-star beat ’em up but he admitted that overseeing such a massive pair of games is challenging.

“Game development is very hard. You cannot get through it without sacrificing everything, including your own private life, and you often get hurt. However, I’m grateful that so many people have been involved, for the games that are completed, and all the people who play the games.”

Super Smash Bros Wii U New Game Mode

It’s been known for some time that the ‘Smash Run’ mode would remain a 3DS exclusive, which lead many to believe that the console version would have its own repertoire of gameplay options. Sakurai teased one of these modes during a recent update on the games’ official website, but the famed game developer still wasn’t been willing to go into too much detail.

The new mode, which is still sans official title, features both Master Hand and Crazy Hand on two different categories within it. It’s hard to say what these two game options will equate to (especially since the title of the mode has been blurred out by the development staff), but hopefully they’ll provide a new and exciting way for gamers to play Super Smash Bros..

Given that Sakurai is playing up the arrival of the Wii U version later this November, it sounds as if there’s still a lot more than just this mode that fans have to look forward to.

What do you think the new mode will be? Do you believe that Super Smash Bros. will reach its true potential on Wii U?


Super Smash Bros. is currently available on the Nintendo 3DS, with the Wii U version scheduled to arrive in North America on November 21, 2014.

Follow Riley on Twitter @TheRileyLittle for more news on Super Smash Bros., as well as everything else in gaming.

Source: Weekly Famitsu (via Kotaku)