Right from the beginning, the creator of the Super Smash Bros. franchise insisted that there would be differences between the 3DS and Wii U versions of the game. While the roster between both titles will remain the same, almost every other aspect will be changed in one way or another. Stages will be different between the 3DS and Wii U iterations, trophies will vary depending on the version, the release dates for both titles will be completely different, and now an exclusive mode has been announced for the handheld installment.
Announced during the recent Nintendo Direct for Super Smash Bros., the new mode, aptly titled ‘Smash Run’, will allow players to tear through a giant dungeon that’s filled with baddies from several of the franchises present in the game — and even a handful of original characters that made their debut in Brawl‘s Subspace Emissary mode. Up to four players can participate in this mode at one time, and the intent of it is to do much more than just explore a massive map with friends.
Instead, players will be tasked with defeating enemies and collecting power-ups/items in order to strengthen their character for a fight with other users after the initial five minute exploration period comes to an end. Of course, players will bump into one another whilst running around in ‘Smash Run’, but Smash Bros. creator Masahiro Sakurai insists that targeting your rivals prior to the impending match may not prove a fruitful strategy (albeit a very tempting option).
Sakurai also took the liberty of confirming that fighters on-screen during a match in Super Smash Bros. for 3DS will run at 60 frames per second, and it’ll remain at that frame rate even with 3D enabled on the portable. In order to maintain this quality, the assist trophies, Pokemon, and other background characters/animations will move at 30 FPS, but the gameplay appears to flow quite smoothly.
What do you think of the 3DS-exclusive ‘Smash Run’ mode? Are you content with the frame rate of Smash Bros. on the 3DS?
Super Smash Bros. for 3DS will hit store shelves in Summer 2014, while the Wii U version will land in Winter 2014.
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