There are few franchises that get fans as excited as the Super Smash Bros. series. Every new Nintendo home console brings the promise of a new installment in the crossover-centric fighter, and the Wii U — despite all of its initial struggles — is no exception. This time around, however, Nintendo will be bringing the popular franchise to a portable system, the 3DS, for the first time in the series’ history.
The ability to take Smash Bros. on the go has been a tantalizing one for many fans, but, as it turns out, the Nintendo 3DS wasn’t the first time the game’s creator, Masahiro Sakurai, tossed around the idea of bringing the series to handhelds.
During a recent interview with GamesTM, Sakurai admitted that he’d thought of bringing Super Smash Bros. to previous Nintendo handhelds, but the opportunity to do so simply never came up. Adding to this dilemma is the fact that everything leading up to the Game Boy Advance was too underpowered to support such a title, according to Sakurai.
“It’s not that I haven’t wanted to — I thought about it, I did. To be honest, we purely didn’t have the opportunity, it just never came up. And also, to speak freely, if you look at a handheld device preceding anything before the GBA, I don’t know that it would have the capabilities to fully realize Smash Bros..”
The fighting game’s transition to portables has been highly anticipated for years, and although it’s somewhat overshadowed by its Wii U counterpart it should provide an enjoyable experience for 3DS owners.
So far it’s been confirmed that all of the characters between both versions will be the same, but the stages will be completely different; with the 3DS version offering stages from portable titles in lieu of console titles. That key difference aside, the portable variant should provide users with plenty of enjoyment.
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