Super Mario Run, the popular iOS mobile game developed and published by Nintendo, hits another sales milestone by reaching 40 million downloads in just four days.
After fully embracing the mobile market with Pokemon GO earlier this year, Nintendo has finally released their major game developed and published internally. While Super Mario Run bucks the trend of most other apps by coming in at a much larger purchase price and requiring a constant connection to the internet, it hasn’t stopped fans from coming out in droves to support the product. The title is already proving itself to be a smashing success by breaking records and earning Nintendo quite a bit of money in the process.
In only 4 days, Super Mario Run has been downloaded 40 million times. It’s worth noting that this has all been through the iOS market as well, with the Android version not expected to arrive until sometime in 2017. As it turns out, Nintendo is also claiming that this is the fastest that anything has been downloaded from the App Store in history.
Super Mario Run hasn’t been a stranger to breaking records or topping sales charts since it launched last week. The app has already toppled the sales charts in more than 140 countries around the world, and it’s continually climbing the top-10 highest grossing charts in more than 100 countries. While the game is certainly doing well, Nintendo has yet to confirm how many players decided to purchase the pricey $9.99 full experience after trying the free to play version. Still, the fact that it’s appearing on many top grossing lists suggests that the game is doing quite well.
For all the success it has seen, the launch has caused investors confidence to falter in a similar manor to what Pokemon GO went through a few months ago. Earlier this week, Nintendo’s stocks took a tumble after an initial spike last week over the launch of Super Mario Run. The initial fear came regarding the lower than expected reviews for the app and the higher purchase price for a mobile game.
The other worrying aspect is that the game is essentially content complete as Nintendo is not preparing any additional future content similar to what Niantic is doing for the constantly evolving Pokemon GO. While Nintendo did release a free game mode called Friendly Run, which lets players compete against each other without the need of tickets or the possibility of earning Toads, the mode is limited and even prevents world 1 players from playing it more than once per day.
Have you tried Super Mario Run yet? Do you think it’s worth the purchase price? Let us know what you think in the comments below.
Super Mario Run is available now on the iOS App Store and will be available sometime in 2017 for Android devices.