When Microsoft first took the stage to advertise its coming slate of Xbox One games at E3 2013, there weren’t many legitimate ‘bombshells.’ Some games had been rumored, others downright expected – but then came Sunset Overdrive. Not only did the Xbox One-exclusive come from Insomniac Games – makers of the Playstation-exclusive Resistance series – but the first cinematic trailer showed the studio had left behind gritty realism, and returned to their cartoon-ish roots. Now that the first gameplay trailer has arrived, that shift back to over-the-top spectacle is confirmed.
The first trailer may have raised hopes with its emphasis on high-flying traversal, outlandish weaponry, and vague hints at online cooperative play, but it’s surprising to see that large parts of those concepts are clearly visible in the actual gameplay. On the surface, the open world filled with zombies for the killing may not seem like the most inventive or refreshing concept – especially for those who spent time with Dead Rising 3 following the Xbox One’s launch.
But the trailer makes it clear that the actual mechanics are just one side of what Insomniac has cooked up. For starters, the team has decided to apply a unique spin on the classic ‘infection/outbreak’ that turns the residents of Sunset City into mindless killing machines. With the outbreak caused not by a viral outbreak but a particularly potent energy drink, it would seem that the story driving the events of Sunset Overdrive is more clearly developed than some might expect.
But what is sure to excite both devoted Insomniac fans and casual gamers alike is the look and feel of the game, showing off its next-gen cred almost immediately. The third person action game genre is a crowded one, so viewers are likely to see elements of everything from Dead Rising or inFAMOUS to Ratchet & Clank or Spyro in the open world traversal and combat (with a dash of Saints Row irreverence thrown in for good measure). However, as the disembodied narrator is quick to point out, Insomniac isn’t exactly a newcomer.
Celebrating their twentieth year as a development studio doesn’t come as a result of following, but in creating genuinely refreshing and finely-tuned shooters and platformers. Elements of both can be seen in this first look video, so we can only hope that the mechanics and precision are as promising as the weapons and attitude Sunset Overdrive is seeking.
In addition to this first gameplay video comes some details on what perks await those who pick up the Day One Edition of the game:
- “Nothin’ but the Hits” gun: An overcharged version of the High Fidelity gun that launches limited edition, priceless, multi-colored vinyls that do increased damage.
- “It’s Me! Fizzie!” outfit: Fizzie is more popular than you because he has a great marketing budget. So, why not dress up as him and get in on some of that fame?
- “Hardcore! Hammer”: You ponder buying the Day One Edition of “Sunset Overdrive.” A spot check reveals that if you do, you can equip a mighty hammer made from a bat and spiked dumb-bells. You buy the Day One Edition of “Sunset Overdrive.”
What aspects of Sunset Overdrive have you interested? Is it the return to their roots that might have you keeping an eye out for Insomniac’s next game, or does it seem too similar to other next-gen titles to truly gain your attention? Share your thoughts in the comments below.
Sunset Overdrive is being developed exclusively for the Xbox One for an unannounced release date.
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