Ever since Electronic Arts and DICE announced their Star Wars Battlefront reboot during E3 2013 a couple of years ago, fans of the original iterations in the series have approached any news related to the upcoming title with equal parts enthusiasm and wariness. However, thanks to most of the recent updates as to what the developers are planning to include in the new action game – the reveal of the game’s multiplayer was certainly impressive – it seems as if gamers’ judgments have become less clouded, as a lot of fans are now giving the studios the benefit of the doubt when it comes to Star Wars Battlefront‘s possibilities.
As it happens, the game feature that has caught the attention of most Star Wars Battlefront fans’ fancies is the team deathmatch-inspired Blast Mode, which pits players against one another in squad-based battles. While such a multiplayer component is undoubtedly exciting, DICE has now unveiled an enormous new mode to rival Blast entitled Supremacy.
On the face of it, Battlefront‘s Supremacy mode will have Rebels fighting Stormtroopers, X-Wings versus TIE Fighters, and major franchise heroes and villains vying for superiority in what is being touted as the upcoming game’s largest multiplayer maps. Bearing this in mind, gaming fans could equate the action described here to the Battlefield series’ Conquest mode. As far as actual details about the gameplay goes, DICE lays out its explanation of Supremacy by saying:
“Supremacy centers on five control points scattered across the map. The objective is gaining control of all five, or the majority of them, before the 10 minute round is over. Each team starts the match controlling two of these control points, initially fighting for control of the fifth one in the center. After this is determined, the control points need to be claimed in a set order. This means the action will be taking place on two control points at a time — one for each team.”
Although DICE has made it clear from the outset of the title’s development that it never wanted Star Wars Battlefront to be a Battlefield clone, the similarities between the military shooter’s Conquest mode and the galactic FPS’ Supremacy mode will do little to silence the studio’s critics. However, it’s worthy to note that Supremacy should send fans of George Lucas’ space epic on a wonderful nostalgia trip, as classic characters like Boba Fett, Darth Vader, and Luke Skywalker will all be encountered during conflicts on Endor, Hoth, Tatooine, and other maps set in a galaxy far, far away.
Should gamers feel overwhelmed by the gigantic wars Supremacy will offer up, DICE’s developers assure fans that the mixture of real-life player and A.I. controlled foes/allies should prove to be an engrossing experience. As a matter of fact, Star Wars Battlefront‘s lead designer Dennis Brannvall says, “When you spawn into Supremacy, you don’t have to move far to see a lot of friends — and enemies. You’re thrown into a massive frontline, where your screen is filled with adversaries: infantry, Heroes, Walkers, and starfighters. You can prepare for very heavy and focused Star Wars.”
As anticipation continues to mount for Star Wars Battlefront, fans ought to expect one of the most consummate Star Wars video game experiences in years. And if the game’s stellar-looking fighter squadron mode trailer is any indication of what’s to come, then we should be in for quite a ride.
Star Wars Battlefront is set to release on November 17, 2015, for PC, PlayStation 4, and Xbox One.