The hotly anticipated Star Wars Battlefront hits shelves today, but will DICE’s attempt to resurrect the series meet the high expectations of fans who enjoyed previous installments?
Ten years after the last mainline entry in the series, 2015 marks the beginning of the resurrected Star Wars Battlefront franchise. Fans have had the opportunity to test the game out during its beta and via EA Access, but today the game is out in the wild and reviews are beginning to go live.
Ahead of release, discussion of the game has been dominated by questions of whether or not it will live up to prior installments. With well-loved elements like space battles being dropped, there was some concern during development that EA was content to have DICE produce a Star Wars themed Battlefield title.
However, hands-on time with the game did a great deal to convince many skeptics that Battlefront had plenty to offer on its own terms. Does the finished product live up to the hype? Here’s the word on the street as of the tie of writing.
Videogamer (Steven Burns)
“Star Wars Battlefront is unquestionably one of the most authentic and well-realised interpretations of George Lucas’ original trilogy ever made. It’s also a huge missed opportunity.”
US Gamer (Kat Bailey)
“As of right now, $59.99 will net you roughly 12 maps spread across four planets, nine modes, and a handful of limited tutorial and single-player challenges. It hasn’t taken long for its limitations to become clear – an intense weekend of play was enough to unlock almost all of the weapons, items, and customization options. And as much fun as I’ve been having, I can’t shake the feeling that it’s becoming repetitive rather quickly.”
Attack of the Fanboy (William Schwartz)
“Any Star Wars fan would be lying if they didn’t get excited the first time they control Vader or Skywalker on the battlefield. But that’s kind of the problem with Star Wars: Battlefront, its gimmicks wear off quickly, and what you’re left with is a rather uninspired first person shooter that doesn’t have any real depth to the gameplay. Nor does it have a set of maps or modes that can give it legs to keep it relevant past its initial launch and throughout the upcoming movie’s release.”
Giant Bomb (Dan Ryckert)
“From its slick presentation to its impressive visuals and iconic sound effects, Battlefront resembles Star Wars in almost every regard but longevity. The films have been cornerstones of pop culture for decades, but the game didn’t offer enough content to keep my attention beyond the initial dozen hours.”
Destructoid (Chris Carter)
“Star Wars Battlefront feels authentic in many ways, but that authenticity is aggressively pursued at the cost of gameplay, and is often tacked-on. If you’re in the mood for a relatively shallow shooter with caveats you likely won’t be disappointed, but I wish that DICE had a little more time to polish it and add more substance.”
It seems that DICE managed to nail the Star Wars feeling — but struggled to build a compelling game around it. Battlefront will likely be a sales behemoth thanks to the hype surrounding The Force Awakens, but it remains to be seen whether it will retain its player base for very long.
Star Wars fans will certainly enjoy the effort that’s been made to replicate the feel of the original trilogy, but it’s a shame to hear that the game is light on content. DLC will help mitigate that problem, but that’s sure to put off some players who would rather not wait (and pay) for Battlefront to be fleshed out further.
Star Wars Battlefront is available now for Xbox One, PlayStation 4 and PC.