EA and DICE made a lot of fans happy over this past weekend when Star Wars Battlefront 2 was officially revealed as part of a Star Wars Celebration panel. The debut trailer confirmed a number of additions fans have been clamoring for, such as a dedicated single player experience, though there’s still a lot of details that EA isn’t sharing quite yet.
Naturally, fans took to social media to try and pry a few more answers out of developers working on the game, and one of them, Associate Design Director Dennis Brannvall, did offer up some more insight.
One of the bigger questions fans had been curious about was whether or not Star Wars Battlefront 2 would feature dedicated servers for its multiplayer. Thankfully, Brannvall did confirm that the game would follow in the footsteps of its predecessor and offer dedicated servers, as DICE typically does for all of its titles.
— Dennis Brännvall (@DICE_FireWall) April 16, 2017
As other questions came flooding in, Brannvall was also asked about the new multiplayer progression system and whether or not it’ll offer the same amount of freedom to players as the former Star Card system in the 2015 title. While Brannvall admitted that the new system is not quite on the same level of freedom, the expanded customization options in Battlefront 2 will allow players to put their stamp on each class.
@Max_B_sithjedi it's not the same freedom, but you can definitely customise your trooper class quite drastically to suit your playstyle
— Dennis Brännvall (@DICE_FireWall) April 19, 2017
Finally, Brannvall also revealed that the team is looking to bring back the cooldown and reloading system for weapons in Battlefront 2. DICE is making a number of improvements on it, however, and details will be shared sometime in the near future.
Social media has been a key communication tool recently for EA and its developers, as it provides a link to fans that previously wasn’t there. In the run up to Mass Effect: Andromeda‘s launch, BioWare Montreal often used Twitter to keep fans up to date on smaller news items that didn’t deserve full marketing campaigns. Creative director Mac Walters, designer Ian Frazier, and even BioWare studio general manager Aaron Flynn used the social media tool to answer fan questions and provide some insight into certain things players wanted to know.
Star Wars Battlefront 2 releases November 17, 2017 for PC, PS4, and Xbox One.