It may not come as happy news to Star Wars fans, but the fact that the developers of Star Wars 1313 are committed to a specific vision has to be a good sign. At this week’s Star Wars Celebration VI event, the developers of the upcoming bounty hunter adventure provided a few new details on what features fans can, and can’t, expect to be in the game whenever it releases.

Specifically, that there is no form of cooperative play at this time, despite the demonstrated gameplay surrounding a pair of characters, and that no handheld version is currently in development. One of those facts may be more of a surprise than the other, but a gallery of concept artwork paints a picture of a game world that may be best enjoyed on a sizable screen.

These new details come courtesy of IGN, who were privy to a few tidbits of information that may or may not be final, considering just how early on in development Star Wars 1313 currently is. The developers at LucasArts have spoken about what priorities and moral obligations the team feels in bringing this new chapter of the Star Wars universe to life, but concrete facts are what fans have been demanding since the game impressed more than a few at E3 2012.

To this point the only real source of information about what the game will look and play like has come from the E3 gameplay demo – now made public for all to see – but the developers have made it clear that nothing is written in stone just yet. The two main characters seen so far are unnamed for a reason, as the pair are merely stand-ins for actors which presumably have yet to be cast. That being said, the demo footage and recently released gameplay trailer both showcase the two bounty hunters working as a unit to take down a squad of enemies. While that may have implied cooperative play may be possible, the developers have now clarified that co-op is not in their plans. Nor is a release on any handheld platforms.

The lack of PlayStation Vita or any other mobile device receiving a version of 1313 isn’t the least bit surprising, since the game has yet to be confirmed for any platforms, adding it to the list of announced games expected to be released on the next generation of consoles. The most recent developer diary explained how the dark and grungy world of crime that 1313 is set within may be a bit too big and detailed to work on current systems, giving glimpses of the concept artwork driving the team’s vision.

LucasArts obviously isn’t talking about the size or scope of the actual world just yet, but the artwork speaks for itself:

With environments that seem not just massive in scale, but heavily populated with unique characters, it makes sense that the developers are intending the game to be a singleplayer adventure. There are plenty of story-heavy games that nevertheless allow a second player to join the campaign, but Star Wars 1313 isn’t just any game. After more than a few years of waning enthusiasm and missed opportunities (not to mention highly-demanded projects that were unceremoniously trashed) the stakes couldn’t get any higher.

If a blockbuster, triple-A space epic is what the developers have in mind, then focusing on a compelling singleplayer experience is probably best. What do you Star Wars fans think of the lack of co-op? Are you disappointed given the potential of 1313, or is the tale of a rookie bounty hunter one you’d prefer to experience on your own?

Star Wars 1313 has yet to receive a firm release date, and we wouldn’t expect one to come along any time soon.

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Source: IGN