While some Spider-Man fans initially expressed skepticism at Insomniac Games’ choice to include the villain Mister Negative as an antagonist in the upcoming PlayStation 4 exclusive, the developer has now stated that while he may not be the most popular bad guy in the Wall Crawler’s storied history, one reason why he and other baddies in the title were picked was to enhance combat. More specifically, the company’s Creative Director Bryan Intihar has gone on record to say that Mister Negative and his Inner Demons are in the game due to them forcing players to use dynamic strategies while fighting.
Intihar revealed as much during an interview in the Official PlayStation Magazine UK’s August Issue #138, offering insight as to what kind of encounters Spider-Man will have between the Web Head and the game’s villains. Apparently, a major reason why Mister Negative and other currently unnamed antagonists were selected was because Insomniac Games wanted to offer fans a challenge in combat, with the Creative Director explaining that the baddies are to “really push” the limits of players’ abilities.
“One of the reasons we chose the Inner Demons is because they have the negative energy weapons that require the player to mix up the strategies they use. We want to find villains that force Spider-Man and the player to mix up how they play: really push and pull them as much as possible.
“How can I challenge players as Spider-Man? How can we mix up the strategy?”
Although Insomniac Games has yet to reveal any of the other names in Spider-Man‘s infamous rogues’ gallery beyond Mister Negative, Intihar’s statements suggest that the full version of the title will not only offer unique and memorable battles between Spidey and the major antagonists, but also it will contain some more obscure villains from the comic book’s lore. However, that’s not to say the likes of Venom, Doctor Octopus, Sandman, and Wilson “Kingpin” Fisk won’t be boss fights, as the developer has previously stated the title will have a “big cast” that includes classic bad guys from the franchise.
In addition to Spider-Man‘s combat scenarios with main villains, Intihar also revealed that he and his team at Insomniac Games wished to incorporate “situations where Spider-Man saves somebody,” insinuating that the hero will be looking out for the lives of New York City’s residents on a consistent basis throughout the game. So, with the title’s map size apparently being quite huge, it will be interesting to see just how big of a population Spider-Man will be watching over in the release’s version of the Big Apple.
Spider-Man is set to release sometime in 2018 for PlayStation 4.