Despite its absence at E3 2012, Sony has acknowledged the existence of a PS3 successor. However, the company isn’t ready to reveal anything until they can demonstrate a “significant leap” over the current console generation.
Sony’s Andrew House feels that new hardware should be announced when it can actually provide a noticeable change. It appears they’re trying to avoid mimicking Nintendo’s decisions with the Wii U, which saw the Big N announce new hardware, though with very few games to show off its latest gaming machine.
In any case, Sony’s still keeping its lips tight on the PS3’s successor. We’ve read about what the future could hold quite a bit recently, from 1,000,0000 polygon character models and cloud gaming to possible games like Killzone 4. With the system in development, and this generation coming to a close, perhaps we’ll hear more about the PS4 at E3 2013 – even if it’s the last dedicated home console.
“The right time to talk about new advances in hardware is when you can demonstrate a significant leap on the current experience, and something that is going to be attractive. That remains our philosophy. Beyond that we have nothing to say at this point.”
For now, we’ll have to be content with what we have in the present, the Vita and PS3. In fact, Sony’s Scott Rhode, VP of Worldwide Studios, says the PS3/Vita combo offers an experience better than that of the Wii U. Unlike the Wii U’s pseudo-tablet controller, the Vita has a processor inside of it. This means everything needs to be handled by the Wii U console, whereas the PS3 can offload some tasks to the Vita.
“Because we have the Vita, I think we can do a lot of special things. And remember, that Wii U tablet doesn’t have a processor in it, so it’s got to be fueled by that box sitting under your TV. We can do some pretty special things that you’ll start to see on the floor this year and you’ll see more over the upcoming months about what you can do when you actually have a processor in the thing that’s in your hand as well.
When you start to see how you can cross over between the two platforms — look at two of the titles that are here at E3, PlayStation All-Stars and Sly 4, for example. Both available on Vita and PS3, and there’s some sort of interactivity across the board. Developers are interested in that kind of stuff.”
We were able to try out the Vita’s cross-play abilities back in February, and it worked quite well. But Sony has a tough road ahead of them when it comes to cross-platform gaming. In order to take full advantage of PS3/Vita cross-platform abilities, gamers will have to own both the PS3 and Vita copies of the game. With retail titles in particular, that that can cost quite a bit of money. Sony’s alleviated the issue, releasing some PSN titles under a “buy one get one” promotion. Sony just needs to more widely implement these types of promotions so gamers can really take advantage of cross platform features.
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