Sony is developing technology that has the potential to take VR gaming to the next level. VR is fun, but the technology needed to make it a seamless experience still has a long way to go. But, Sony seems to be stepping up to the plate as it release new navigational technology that can be a game changer in the VR space.

The launch of VR didn't quite go as expected. It seems that the gaming industry is still a long way away from the futuristic Ready Player One style of virtual reality that gamers have dreamed of for years. But it seems that ongoing advancements in technology from companies in VR can go a long way towards making a change. With a new motion based navigation system in the works, it seems that Sony is laying the groundwork for the next leap forward in VR technology.

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Sony is developing a new movement-based navigation system that helps players better interact with the virtual world around them. This new device is said to be able to store “custom complex movements,'' in memory to enhance a player’s interaction with the digital environment. It is unclear yet whether this technology will be developed specifically for VR purposes or if this will have applications in console gaming in general. But with the recent struggles of Sony's PlayStation VR2, the media giant may be looking for ways to improve its virtual reality headset, and this movement-based navigation system might be the perfect way to do so.

Sony Patent
Sony VR Patent

The virtual reality space is getting attention from massive companies. Facebook, one of the largest companies in the world, changed its name to Meta as it see huge potential in the virtual reality space. But with tweaks to its technology, discount rates being offered for its headsets, and high profile resignations development and large-scale adoption of this technology seems to be getting off to a rocky start.

The movement-based navigation system that Sony has in development can go a long way toward the much-needed innovation that has to take place for more people to join the virtual world. With really fun game times that range from RPGs to first-person shooters, advancements in technology that allow players to have a better experience in these virtual worlds may be all that is needed to push VRs into the mainstream.

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