Bethesda Game Studios’ Skyrim: Special Edition currently has 65 different mods for its Xbox One version, while its PlayStation 4 iteration only has 10 so far.
Although Skyrim: Special Edition won’t officially be released until this Friday, October 28, 2016, its developer, Bethesda Game Studios, has already begun accepting console mod submissions for the forthcoming remastered version to one of the most popular fantasy-RPG titles of all time. However, it seems as if the company has a lot more mods for Skyrim: Special Edition‘s Xbox One iteration than its PlayStation 4 version.
As a matter of fact, at the time of writing, when one observes each of the platform’s listings on Bethesda.net, the Xbox One version of Skyrim: Special Edition currently has 65 mods — with more on the way, including Chesko’s Frostfall survival mod — whereas the PlayStation 4 port only has just 10. Not to mention, none of the submissions for the PS4 version of the game are unique to the platform, as they are also available on the Xbox One version of the title.
Bearing this in mind, it’s important to note that Bethesda’s allowance of such a sizeable amount of mods for Skyrim: Special Edition on Xbox One isn’t a show of favoritism by the company. The disparity comes down to Microsoft’s decision to allow its fans to upload external assets — that is, user-created models that don’t appear in the main game — while Sony does not. Naturally, this is one of the main reasons as to why Skyrim: Special Edition‘s mod space on Xbox One is bigger than PS4.
To be more specific, the majority of Skyrim: Special Edition‘s mods for PlayStation 4 are going to be in line with efficiency measures, or tweaks to the existing game, such as the ability to add new quest-lines and dialogue choices. On the other hand, Skyrim: Special Edition‘s Xbox One users will be able to add things like Dwarven railroads, or larger and wackier creations such as the Thomas the Tank Engine mod for characters’ heads.
For those unaware, Bethesda encountered a similar situation when it came to adding console mods to its post-apocalyptic RPG, Fallout 4. As it happens, the studio was forced to make the PS4 mods’ size limit much smaller than on the Xbox One due to numerous circumstances involving hardware and software issues on the PlayStation 4, as well as Sony’s reluctance to let fans make external assets for the game.
Beyond user-generated console mods, though, Skyrim: Special Edition is also set to add plenty of instances of improved graphics to the base game, as well as officially-supported mods from Bethesda. Additionally, PC players who own the original version of the title might be getting the best deal of all, for not only do they not have to worry about such stymieing mod size limits, but also every single piece of the action-RPG’s DLC will be given to them free of charge.
Skyrim: Special Edition is set to launch on October 28, 2016 for PC, PlayStation 4, and Xbox One.