Earlier this week, From Software finally announced Sekiro: Shadows Die Twice, the long-rumored secret project it has been working on for the past couple of years. Those judging it solely by its trailer might mistake it as just another entry in the Soulsborne series, but set in Japan. This is not the case as the forthcoming game is distinct from From Software’s previous titles and differs from them in many key areas, including multiplayer.

It came to light today that Sekiro: Shadows Die Twice has no multiplayer whatsoever. There’s no cooperative play with friends, no calling in random players to help with bosses, and no invading the worlds of other players. When asked about this, From Software’s Yasuhiro Kitao said, “This title is designed, from the beginning, to be a single-player experience.” He went on to explain that the choice was made to support the team’s desire to put players in the role of a ninja and give them a very deep set of mechanics to play with.

“As a part of that, one of the focuses of the game is, instead of having a choice between various classes from the beginning, you must play as a ninja. As a result, [the team] has really been able to focus in on what those mechanics are and make them as deep as possible.”

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All of From Software’s recent games have had some sort of online component to them, so it’s unlikely that the developer is shying away from it due to a lack of knowledge and skill. It may very well be that multiplayer just doesn’t fit From Software’s vision for the game, or it could be that implementing would require time and resources that it would rather spend on other aspects of the game.

Whatever the case, any illusions fans may have that Sekiro: Shadows Die Twice was going to amount to nothing more than another Soulsborne game are probably best left behind now. Continuing to hold onto them will likely amount to even more disappointment later as the game nears its final release date.

Sekiro: Shadows Die Twice wasn’t the only From Software game to get announced at E3 this week.¬† It turns out that an updated version of Metal Wolf Chaos, Metal Wolf Chaos XD, was announced during the Devolver Digital press briefing. So, there’s plenty on the From Software horizon for their fans to look forward to, even it’s not exactly what they were hoping for.

Sekiro: Shadows Die Twice releases in 2019. Supported platforms have yet to be announced.

Source: GameSpot

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