The latest From Software game to hit the market, Sekiro: Shadows Die Twice, is an incredibly tough game. Whether its when attempting to beat Sekiro's chained ogre or the lady butterfly, players should expect to die a lot, but one player managed to die by the Sculptor's Idol at one of the game's save points.
Despite the baseline difficulty of Sekiro: Shadows Die Twice, it is worth mentioning that those who want an even more difficult experience can enter a type of Sekiro Hard Mode by ringing the Demon Bell. That said, it doesn't appear difficulty is what led to the death of this player, a Redditor by the name of Morloxx, but an interesting in-game mechanic.
As seen below, Morloxx is jumping around the save point and attempts to jump over the Sculptor's Idol when he is caught in an infinite fall. This is the point in many games where players have to restart due to an infinite fall glitch. However, there appears to be a mechanic in Sekiro: Shadows Die Twice that kills the player if they have been falling for too long, without there actually being any damage displayed by the player's death.
This mechanic, if nothing else, is likely a good thing, as instead of completely restarting his game, Morloxx was able to just die and jump back in. And when considering the general consensus for how long Sekiro: Shadows Die Twice takes to beat, this saved time is probably an appreciated factor across the board. Plus, getting killed by a save point led to some great jokes about From Software adding in save point mimics which may give players quite the chuckle.
At the end of the day, Sekiro: Shadow Die Twice's reception has been generally positive, as it has been praised for its stealth experience and rewarding combat. This game may not be for the faint of heart due to its complexity and difficulty, but it does seem to be a through-and-through From Software game.
Sekiro: Shadows Die Twice is available now for PC, PS4, and Xbox One.