‘Scrolls’ Gets Alpha Release Plan & Trailer

By | 4 years ago 

httpv://www.youtube.com/watch?v=Tsaix5q3VEU

To say that it’s been a busy day down at Mojang Studios would be a massive understatement. The company pushed out three major updates today for its upcomg Scrolls game, including the first official trailer, alpha release plans and a brand new website.

This news comes months after a lengthy legal dispute, in which developer Mojang fought ZeniMax and finally managed to reach a settlement for the Scrolls trademark. Notch, the creator of Scrolls, had lightheardedy challenged Bethesda to a Quake 3 match to settle the issue, but it was clear the ZeniMax legal team wasn’t playing around. Now settled post-court and free of legal bindings, the details on Scrolls are officially out there for all to see.

The alpha plans were outlined by Mojang developer Jakob Porser, who seemed to indicate that Scrolls would undergo an alpha and beta process very similar to that of Minecraft. The alpha version was confirmed to feature matches against AI, multiplayer capability and full control over the Deck Builder, where players can build and edit their decks using the 100+ scrolls which have been put in the game so far.

Once they get past closed alpha and into open beta, users will be able to pay a reduced fee for the game and will also get a few added “bonuses,” which Jakob was tight-lipped about detailing any further. Scrolls will also have character customization, items, quests, and all the things you would expect in a magic medieval game.

Scrolls Screenshot

Jakob also mentioned that the team at Mojang are nowhere near done finalizing features for the game, and are planning to include items like a Diablo 3-style Auction House where players can buy and sell scrolls. He also made it clear that fan-feedback will play an integral role in how new features of the game may be shaped.

“Keep in mind, that the beta will not be feature complete. We will still have a big bag of goodies that we plan to include over time. […] If you’re wondering why we would release a game that’s obviously not finished, the reason is simple: We want your feedback in good time to help us shape Scrolls to be the next big online Collectible Card Game!”

If you opted-in to become an alpha tester last year, keep an eye on your inbox. The team over at Mojang will begin emailing invites to the accepted parties in the near future. When the forums are up on the studio’s new website, prospective players can hit them up to see if they can be late additions to the team — it’s never too late to get in on some Scrolls action!

What do you think about Scrolls? Are you interested in a card-based combat game, or will you be sticking to Minecraft?

Follow me on Twitter @Makelevi.

Source: Scrolls

tags: Mac, Mojang, PC, Scrolls