Video footage of the first half hour of Rise of the Tomb Raider surfaces, with pretty graphics, trigger-based action sequences, and spoilers abound.
With Lara Croft set to make her return on Xbox 360 and Xbox One consoles in just over two weeks, fans were treated to a 27 minute long gameplay video that details the very beginning stages of Rise of the Tomb Raider. The video represents a dizzying tour of the same ruins that were first previewed by the Rise of the Tomb Raider gameplay demo at Gamescom this past summer as well as some new, never before seen locales like a snowy mountain peak or the rain-drenched streets of London.
The video, uploaded by IGN, also details a few of the gameplay mechanics that Crystal Dynamics swore to address after fans levied feedback against the first installment in the series’ reboot, 2013’s Tomb Raider. Gamers will be pleased to see that the video showcases some actual tomb raiding, which Tomb Raider players felt was sorely lacking in 2013’s offering. Lara even experiences the kind of claustrophobia that made some of the original games so great, coming uneasily close to both skeletons and scorpions during the demonstration.
Although there are not any puzzles on display in the video, Crystal Dynamics has promised more of those during the 15-20 hours of gameplay in Rise of the Tomb Raider. That number represents just about double the time it took to complete Tomb Raider, so Crystal Dynamics has a lot more room to work with when it comes to including extra tombs to explore and puzzles to solve.
The extended completion time of Rise of the Tomb Raider seems to have allowed Crystal Dynamics more opportunity to explore Lara’s character outside of tomb raiding as well. A brief interlude between the mountain setting and the exploration of the ruins follows Lara as she returns to her former family home in London, as a voice over of her father discusses the danger of Trinity, the group that covered up what happened in Yamatai during the first game.
It’s important for Crystal Dynamics to really establish who this version of Lara Croft is, as the developer plans to release three large Rise of the Tomb Raider expansions alongside some other smaller DLC packages. Crystal Dynamics clearly sees Rise of the Tomb Raider as a AAA title it can build around for some time after its release, and making fans care about this take on Lara is the best way to ensure that.
What sort of locations do you want Lara to visit next? Is the gameplay in this video enough to sell you on the whole game? Let us know in the comments.
Rise of the Tomb Raider launches as a timed-exclusive on November 10 for Xbox One and Xbox 360. The game will then be released for PC in early 2016 while PS4 owners will have to wait until late 2016.