Gamers have a lot to look forward to in the coming months with the arrival of new consoles and several highly anticipated blockbuster games, and Wii U owners won’t be left out either. Nintendo has scheduled a major first-party title to release on Wii U every month until the end of 2013’s Holiday season, and that trend will conclude with Donkey Kong Country: Tropical Freeze later this December. The return of everyone’s favourite tie-wearing ape is far from a bad thing, but many fans were disappointed that the game’s developer, Retro Studios, wasn’t working on a new Metroid title.
Shigeru Miyamoto, however, revealed that Retro Studios actually requested the chance to develop another installment in the Donkey Kong Country franchise because it had plans to help evolve the platforming elements. During a special interview with Official Nintendo Magazine, Miyamoto praised Retro for being able to take on several different genres and create quality games while doing so. He even stated that he feels the first-party developer could have more than one in-house project going at a time, which could allude to more announcements in the near future for fans.
“Retro is a very capable studio and can design a lot of different types of game and I know that because I produced Metroid Prime. But when it did Donkey Kong Country Returns on Wii, apparently it had a lot of fun making that title and from what I’ve heard it put in a request and said that it wanted to do a new Donkey Kong Country game on Wii U themselves.”
“In particular the company built up quite a lot of knowhow in that specific style of gameplay and as a consequence felt that it could leverage that again in creating something new in that same style for Wii U. I think Retro has really come to a point at which it’s possible for it to have multiple lines running at the same time and having different projects in development. I totally think there are possibilities to see different projects from Retro in the future.”
Despite Tropical Freeze being a beautiful and entertaining platformer on the Wii U (see our preview), Miyamoto addressed disappointment from gamers who were hoping for a return to Samus Aran. The legendary game designer clarified that if and when Nintendo decides to revisit the franchise, Retro Studios will be a high priority team when it comes time to choose which studio will develop a new Metroid.
“Certainly the Metroid franchise is one that, when you talk about really bringing the world to life, we feel that Metroid and the characters established are really important for Nintendo. So important that they were included, obviously, in Nintendo Land. I definitely think it’s a franchise that we value and we certainly want to see what we can do with it in the future. And, obviously, Retro is a very high priority in terms of the potential team that would be considered for working on a Metroid game.”
After Metroid: Other M failed to reach the critical and commercial success of the Prime trilogy, going back to what worked with the franchise makes sense. Since Retro Studios was responsible for the popular first-person shooter iterations of the sci-fi epic, it wouldn’t be at all surprising for the Big N to hand the reigns back over to the Texas-based studio. The power of the Wii U, albeit on par with current-gen, opens up the doors to even more possibilities for Retro and its future projects — provided Ninty takes a step back from Donkey Kong Country after the new game hits stores later this year.
In the meantime, what type of Metroid game would you like to see from Retro Studios on the Wii U, Ranters? Would you prefer a new take on the classic side-scrolling elements or a first-person shooter?
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Source: ONM (via Nintendo Insider)