One of the many interesting Nintendo 3DS games previewed at Nintendo World in Japan is Resident Evil: Revelations. It won't be among the 3DS launch titles, but it nonetheless appears to deliver graphically and technically, as evidenced by the latest footage of the game in action.
First off, it must be made clear that the build of RE: Revelations made available to attendees at the show was a special one called Resident Evil: Revelations Pilot Edition, which is probably a fancy way of saying "demo build." Nonetheless, it's nice to that see that the game is playable at all.
The build allows players to step into the shoes of long-time RE character Jill Valentine as she investigates a ship out in the Mediterranean Sea. Take a look at the Resident Evil: Revelations Nintendo World footage.
Like most games on the original DS, the game's top screen contains all the action, with the bottom screen showing controls. Speaking of controls, they will be familiar for anyone who has played a Resident Evil game in the past few years. Jill's movement is controlled with the control pad, she can run when players hold B, holding R readies the weapon, and pressing Y will fire the weapon. When she is in a ready-to-fire stance, the game allows players to use the control pad to aim the reticule. The gun controls sound like they were described for Resident Evil: The Mercenaries 3D.
That age-old problem that has plagued Resident Evil games since they first came out has finally been addressed: players will be able to move AND shoot at the same time. Albeit, the way it is described sounds a bit archaic: holding L allows the player to strafe, and if their gun is readied, they will be able to fire at the expense of accuracy. Strafing works regardless of whether the weapon is out and actually sounds like an interesting method to bump up the scare factor when faced with multiple enemies.
One of the bigger changes from Resident Evil 5 is the reduction of enemy numbers and increase of old-fashioned scares. Rather than hordes of infected, the encounters are more tense and surprising, the game's pace is slowed to a more deliberate pace. A welcome change, judging how the RE series began with that kind of gameplay. Who can forget that first encounter with the dog in the first Resident Evil or the Licker in Resident Evil 2? It's definitely a nice thing to hear the series is returning to its original roots of survival horror.
What do you think of this new Resident Evil: Revelations game play footage? Are you more excited for this or Resident Evil: The Mercenaries 3D?
Resident Evil: Revelations will be coming out in 2011 for the 3DS.