One fan of Capcom’s classic survival-horror title, Resident Evil 2, creates a mod for the game that gives it a new story, along with fresh mechanics and challenges.

There’s no question that Capcom’s official Resident Evil 2 remake is one of the most anticipated horror games of 2016, but since there’s still no telling exactly when the developer and publisher will have it finished, fans will likely be waiting for its availability for a while. Thankfully, though, one extremely dedicated modder and fan of the franchise known as resevilnemesis30, took the liberty of altering the original Resident Evil 2 to make it a completely new standalone scenario for the game.

Called Resident Evil: Mortal Night, the modder’s take on the survival-horror title offers up a brand new story with up to 30 cut-scenes, 3 different unlockable endings, as well as updated gameplay mechanics. Plus, resevilnemesis30 added a more challenging route through all of the levels such as the now-infamous police station and the streets of Raccoon City, each with variants of the original’s monsters and creatures.

On top of all those features, some enemies have been given entirely new abilities, such as zombies who can run, and there will also be several areas that allow bad guys to infinitely respawn. Additionally, Nemesis  that is, Resident Evil 3‘s and Operation: Raccoon City‘s omnipresent abomination — is also injected into the mod, giving the independent developer’s creation an added sense of urgency. Those looking for a taste of Resident Evil: Mortal Night‘s content, including the return of familiar characters like Resident Evil: Outbreak‘s reporter character Alyssa Ashcroft, and Hunk, a member of the Umbrella Corporation’s Security Service, can get a sense of the free mod remake in the trailer below and over on the developer’s ModDB page.

As evidenced in the above footage, Resident Evil: Mortal Night‘s gameplay is going to be both intense and demanding, requiring gamers’ full attention in order to make it through the approximate total completion time of four hours. With that being the case, resevilnemesis30 has included a feature that lets enemies drop ammunition and weapons, so it’s imperative for players to kill bad guys to live, which is helpful, but it somewhat undermines the game’s stringent survival elements.

Nevertheless, with resevilnemesis30 having recently finished work on Resident Evil: Mortal Night and with Capcom celebrating the franchise’s 20 years in existence, it seems as if 2016 will be the year gaming fans get a heavy dose of zombie-laden titles from the company. For instance, not only have fans been promised an official remake of the second entry in the series, but it was also announced that Resident Evil 4, 5, and 6 are coming to PS4 and Xbox One on March 29.

Of course, considering the fact that the aforementioned sequels’ current generation console ports will be graphical upgrades for the most part, the majority of fans are undoubtedly more excited about the possibilities stemming from the full remake of Resident Evil 2. With that in mind, we can only speculate as to what Capcom will go on to incorporate into the final product, as we have in the past with our wishlist for the game, but creators might do themselves a favor in gleaning some ideas from resevilnemesis30’s mod for the title’s development.

The release date for Capcom’s official Resident Evil 2 remake is still up in the air.

Source: Resevilnemesis30 – YouTube (via Siliconera)