Remedy Entertainment has provided updates on all of its titles currently in development, including Alan Wake 2, Control 2, and the Max Payne remakes. Remedy Entertainment has been busy since the release of Control in 2019, following the game up with two expansions, one of which set up the events of Alan Wake 2, its next major game. Since then, it's announced a sequel to Control as well as a multiplayer spin-off, and a collaboration with Take-Two and Rockstar to remake its first two Max Payne games. In its latest investors meeting the studio provided some exciting updates on these projects.

Remedy Entertainment was founded in Espoo, Finland in 1995 and released its debut game, Death Rally, the following year. It wouldn't have its first mainstream breakout however until its next game, Max Payne, which was published by Rockstar Games in 2001. Max Payne was a commercial and critical success upon release for its blending of noir-action film aesthetic with highly satisfying third-person shooting, and this success continued into its sequel in 2003. Following this, Remedy made three exclusives for Microsoft, Alan Wake, Alan Wake's American Nightmare, and Quantum Break, all of which are regarded as cult classics. Remedy finally broke away to make its latest title, Control, in 2019, with 505 Games publishing.

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While Remedy has been assisting development on some titles, notably Smilegate's CrossfireX, which it developed the single-player campaigns for, the studio's next big project is Alan Wake 2. At its latest investors meeting, the studio revealed that Alan Wake 2 is now playable from beginning to end, and is still targeting its "2023" release window. Unfortunately, its 2021 remaster of the original game, Alan Wake Remastered, has not yet turned a profit, despite being a lower budget remaster of the Xbox 360 game. Remedy expects sales of the remaster to increase in the lead-up to Alan Wake 2's release.

The studio also commented on future Control projects, revealing that Control 2 is currently in the "proof of concept" stage, meaning the title has not yet entered full development. The same is the case for Codename: Condor, the service-based Control multiplayer game. These projects are likely still years away. Codename: Vanguard, a completely mysterious title from a small team within the studio, is also in the proof of concept phase, which was a deliberate choice from the studio not to rush the game's development.

Finally, the Max Payne remakes, which the studio is developing in collaboration with Rockstar Games, are still currently in the concept stage, meaning they are still in early pre-production and will likely not enter full development for possibly another year. While the future of Remedy Entertainment seems very clear from these updates, the studio is being careful not to stretch itself too thin and rush its titles currently in development, a respectable move.

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Source: Remedy Entertainment